
HD Source 2
Foley and object sound effects across 6,584 files, 232 minutes and 17 GB at 192kHz/32bit. Bells, friction tones, wood, metal, cloth, foliage, shakers and workshop mechanisms, UCS compliant with Soundminer metadata.
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Preview Track
Streaming preview · Full quality on downloadDescription
HD Source 2 is a massive high-definition foley, texture, and tonal effects library captured at 192kHz/32bit, featuring over 6,500 sounds of bells, chimes, friction tones, wood, metal, cloth, foliage, rain sticks, shakers, tools, mechanisms, impacts, and hundreds of physical objects. Designed for cinematic sound designers, game developers, and editors who demand ultra-clean detail, HD Source 2 delivers a deep palette of organic movements, resonant tones, granular textures, and tactile micro-interactions—fully UCS compliant, Soundminer-tagged, and ready to drop into any workflow.
What’s Included
A shimmering world of tonal bell dings, ceramic taps, gothic chimes, and bright handbell resonances; swirling windchimes, bamboo tick clusters, delicate shell chimes, and dense glass-tap cascades; rich glass bowl tones, soft high-frequency taps, rounded resonant dings, and deep wooden bowls sliding, scraping, and settling with natural weight; metallic gongs, groaning friction tones, mid and low-frequency metal bowls, and evolving resonant textures perfect for UI accents, magical design, and abstract sound creation.
You’ll find crisp wood scrapes, pinecone rustles, dry foliage movements, and organic plant snaps that add earthy detail; smooth cloth handling, fuzzy fabric swishes, ripping Velcro-style tears, and dynamic wing flutters for creature design and motion sound; rain drums and rain sticks spilling beads with soft granular movement; loose shakers with cartoon-like clatter, expressive rattles, and lively texture-rich articulations.
Soft rustles, tonal glimmers, shimmering sparkles, particle-driven vegetation fibers, micro wood impacts, and natural world textures blend into a versatile palette — perfect for foley layering, movement design, creature nuance, tactile UI feedback, ambient storytelling, and cinematic sound sculpting with clarity, character, and immersive warmth.
HD Source 2 – UCS Compliant & Soundminer Metadata
Optimized for search and seamless workflow, HD Source 2 is fully UCS compliant and comes with embedded Soundminer metadata, giving editors and designers instant access to every asset without friction. All sound effects are meticulously organized into clear category structures, making navigation intuitive and production-ready. Beyond UCS naming, HD Source 2 sound sets feature extensive metadata embedded directly in the files, helping you locate the exact sound you need, right when you need it.
All 6500+ sound files in HD Source 2 are designed, mastered, and engineered for ease of use and maximum fidelity, delivered in pristine 192kHz/32bit. Everything is pre-mixed and ready for immediate drag-and-drop use in games, film, trailers, motion graphics, or interactive media. Simply choose the format that fits your project and let your production shine with polished, high-definition audio.
Recorded With Industry-Leading Gear
Every sound in HD Source 2 was captured using world-class recording equipment to ensure the highest level of clarity, depth, and sonic integrity. The core of the library was recorded through a Sound Devices MixPre-10, delivering ultra-low-noise preamps and pristine 32-bit floating-point headroom for maximum dynamic detail.
To shape the character of the library, we employed a curated selection of microphones trusted by AAA game audio teams and film sound professionals:
* Sennheiser MKH 8040 – exceptionally low self-noise and a wide frequency response, perfect for capturing tight, detailed high-resolution textures.
* Sennheiser MKH 8050 – a hyper-cardioid powerhouse used for precise, focused recordings with minimal room coloration.
* Sanken Microphones – known for their natural transparency and extended high-frequency capture, ideal for nuanced foley, delicate movements, and organic tonalities.
This combination of premium microphones and high-end field recorders allowed every scrape, tap, friction tone, and resonant detail to be captured with breathtaking realism and accuracy—giving you a rock-solid, mix-ready foundation for cinematic sound design, foley, and interactive audio.
Product Details:
6584 Total
All in 192k 32bit .wav
17+ GB of samples
3+ hours of duration
Includes embedded Soundminer metadata
UCS Compliant
232+ minutes of audio
13 Ceramic
11 Clay
27 Glass
15 Gothic
7 School
38 Varied
73 Glass
75 Metal
96 Wood
14 Bamboo
7 Brass
28 Glass
32 Metal
128 Shell
15 Fuzz
23 Velcro
14 Wings
19 Leaves
7 Organic
50 Pinecone
59 Vegetation
6 Wood
12 Rain Drum
70 Rain Stick
70 Shaker
64 Jug
404 Door Handle
129 Grill
562 Hacksaw
304 Hole Punch
100 Leash
79 Reel To Reel
791 Repair Clamp
66 Rivet Punch
772 Shoe Stretcher
189 Tape Measure
98 Tiny Rig
38 Allen Wrench
325 C02 Cartridge
10 Coin
58 Flat Head
19 Handles
21 Quick Release
24 Screw
38 Slow Cooker
356 Sword
406 Table Leg
45 Threaded Rod
140 Wire Shelf
164 Pit Cover
65 Bag
37 Beads
41 Buttons
101 Container
20 Toy
45 Ball
60 Board
28 Hot Water Bottle
16 Mallet
27 Squishy Ball
33 Styrofoam
All sound effects are youtube friendly & royalty free
RTU-OTB (Ready to be used out of the box)
Works with All DAW’s
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Library Details
| Sample Rate | 192 kHz |
|---|---|
| Bit Depth | 32-bits |
| Type | Source |
| Number of Files | 6584 |
| Size | 17+ GB |
| Format | Stereo |
| Metadata | Yes |
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