Sound effects tag

Tap Sound Effects

Tap sound effects, mostly the fingertip kind. Soft haptic taps for touchscreens and button presses with a real mechanical click. Cards and chips get tapped down on a casino table too. Small and quick. The water tap is a different story, and these are all about touch. Mobile games and apps get through a lot of them.

Libraries
54
Publishers
25
Formats
Mono, stereo, surround
Sample rates
44.1 to 192 kHz
Licence
Royalty-free for commercial work
Price range
$5 to $249
FiltersAll 54 libraries tagged TapFilter by the spec, not just the subjectRecorded or designed, sample rate, bit depth, channel format, embedded metadata and file count. Narrow it down before you download anything.
Recorded or designed
RecordedDesigned

Recorded means captured in the field or a studio. Designed means built from other material.

Channel format
MonoStereoM/SSurroundAmbisonic

Mono for 3D positional audio. Ambisonic and surround for immersive mixes.

Embedded metadata
Tagged for Soundminer or UCSUntagged

Soundminer and UCS fields written into the files.

All 54 libraries tagged Tap.
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All 54 libraries tagged Tap

48 kHz, 24-bit. Formats: Stereo.
Ural forest bird UI sound effects featuring 116 clicks, taps, notification whistles, success trills, error chirps, and menu transitions, with natural forest reverb tails and tight, dry fades.
116 files · 47 MB
96 kHz, 24-bit. Formats: Mono.
Window pane knock sound effects captured at 96kHz/24-bit, covering soft, medium, and strong knocks, single taps, gloved hand impacts, and bare finger touches across plate glass.
185 files · 43 MB · Metadata
192 kHz, 32-bit. Formats: Stereo.
Foley and object sound effects across 6,584 files, 232 minutes and 17 GB at 192kHz/32bit. Bells, friction tones, wood, metal, cloth, foliage, shakers and workshop mechanisms, UCS compliant with Soundminer metadata.
6,584 files · Metadata
96 kHz, 24-bit. Formats: Stereo.
Minimal UI sound effects featuring 242 clean button clicks, haptic taps, interface toggles, success notifications, error alerts, and menu swipe transitions designed for responsive games and digital applications.
242 files · 249 MB · Metadata
96 kHz, 24-bit. Formats: Stereo.
Battery sound effects featuring 590 files of handling foley, charger insertions, surface drops, and rolls, alongside unique electromagnetic charging hums captured using specialized coil pickups.
590 files · 459.8 MB · Metadata
96 kHz, 24-bit. Formats: Stereo.
Polystyrene sound effects featuring 330 stereo files of thick packaging foam recorded at 96kHz/24-bit, covering grabs, taps, hand strokes, movement, hits, rubs, squeaks, scratches, snaps, and saw cuts.
330 files · 293 MB · Metadata
96 kHz, 24-bit. Formats: Stereo.
A collection of scratch card sound effects documenting coin scratching, card foley such as grabs and taps, material rips, and a variety of surface wipes.
170 files · 139 MB · Metadata
96 kHz, 24-bit. Formats: Mono, Stereo, Surround.
A sound effects collection of an H&K USP Expert pistol, with multi-channel firing from various distances and performed handling. Includes extensive metadata and pre-aligned project sessions.
126 files · 3.43 GB · Metadata
96 to 192 kHz, 24-bit. Formats: Mono, Stereo.
This collection offers over 1,750 foley sound effects including footsteps, fabrics, skin contact, car noises, and household objects, fully embedded with essential UCS metadata for post-production usage.
1,750 files · 7.25 GB · Metadata
96 kHz, 24-bit. Formats: Stereo.
A library of 106 mechanical button sound effects recorded in 96kHz/24-bit, featuring a range of tactile clicks, firm presses, soft toggles, and rapid taps.
106 files · 19.4 MB · Metadata
96 kHz, 24-bit. Formats: Stereo.
A 13.7 GB sound effects library featuring 8,304 high-resolution material recordings, including cardboard creaks, metal impacts, tape rips, fabric rustles, and wood textures, organized with UCS-compliant metadata.
8,304 files · 13.7 GB · Metadata

A tap is the most basic answer an app can give. It should be short and soft enough to hear all day, with a slightly different flavour for each kind of action. The UI sets cover taps alongside a Toggle, a Swipe and notifications, so a whole app can share the same voice. Mechanical button recordings give a firmer, more physical click for retro or hardware-style interfaces. At the card table, a finger tap on felt means hit me, and the chips clatter in after it. Casual and casino games use both.

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