Scrape sound effects for things dragged where they shouldn't be. Swords grinding along each other and sliding off shields in a proper duel. Boots scuffing on concrete. Timber shoved over a workbench, the grain catching as it goes. Rough stuff, and usually a bit louder than you'd like.
Libraries
269
Publishers
90
Formats
Mono, stereo, M/S, surround, ambisonic
Sample rates
44.1 to 192 kHz
Licence
Royalty-free for commercial work
Price range
$4 to $830
FiltersAll 269 libraries tagged ScrapeFilter by the spec, not just the subjectRecorded or designed, sample rate, bit depth, channel format, embedded metadata and file count. Narrow it down before you download anything.
A high-resolution collection of old object sound effects featuring screeching, scraping, and grinding metal, spinning wheels, and straining mechanical parts. Includes both edited and raw unprocessed recordings.
Extensive metal-based sound effects featuring harsh scrapes, scratches, and grinds, spanning from brief, intense scratches to prolonged slides, suitable for transitions and industrial scenarios.
Metal implements and everyday objects create diverse sound effects, from scrapes and squeaks to impacts, offering pristine recordings captured in controlled studio environments at 24bit/96kHz quality.
Friction mallet sound effects of a silicone rubber mallet played against a long cardboard box, featuring groans, tonal rumbles, vibrations, bounces, slides, swipes, and pitch bends recorded at 192kHz.
Telephone handset sound effects featuring 692 sounds of pick ups, set downs, slams, dialing 0-9, hook snaps, cable handling, and button presses recorded at 192kHz with Sennheiser MKH8050 and MKH30.
Car window glass sound effects recorded in a Foley studio from real car doors and windshields, covering smashes, tension cracks, falling shards, debris sprinkles, scrapes, and metal tool impacts.
Wood and metal creak sound effects across 30 files, covering structural crackles from parquet floors and door jambs, gate and swing groans, and cardboard, ceramic tile and balloon friction at 192 kHz.
Pneumatic tool sound effects captured in a working ship workshop with Earthworks QTC 50 microphones, covering angle grinders, die grinders, impact wrenches, needle scalers, and vacuum pumps at idle and under load.
Underwater ice creak sound effects recorded on frozen lakes with an Aquarian H2d hydrophone and Schoeps CCM4, featuring resonant fractures, tension cracks, impacts, and debris in surface, hydrophone, and mixed perspectives.
Coll Anderson's entire catalogue: 32 libraries, 196.4GB of doors, ambisonics, crowds, creatures and more, from a Hollywood supervising sound editor with 30 years of credits.
Wooden block sound effects featuring 300 source files of tactile hits, drops, scrapes, and Foley movement recorded with a Sennheiser MKH 416, alongside granular designed textures.
A scrape is friction you can hear. How fast and how hard you push decides the character: drag something slowly and it groans, push it fast and it hisses. Surface does the rest, so Wood on wood sounds dry, while metal on stone shrieks. The weapon libraries here have blades scraping along each other in real duels, which is hard to fake in a studio. For the smoother end, there's Slide and Friction. Footstep sets add scuffs for characters turning on the spot, which gives a fight its footwork.