Sound effects tag

Hit Sound Effects

Hit sound effects for anything that lands. Punches and body blows for fight scenes, and bullets slamming into metal and glass. Big cinematic hits that shake a trailer, and fantasy combat full of swords and special moves. Even metal bowls, struck for a long, shimmering ring. Some hits are a thud. Some are a whole event.

Libraries
287
Publishers
109
Formats
Mono, stereo, M/S, surround, ambisonic
Sample rates
44.1 to 192 kHz
Licence
Royalty-free for commercial work
Price range
$0 to $830
FiltersAll 287 libraries tagged HitFilter by the spec, not just the subjectRecorded or designed, sample rate, bit depth, channel format, embedded metadata and file count. Narrow it down before you download anything.
Recorded or designed
RecordedDesigned

Recorded means captured in the field or a studio. Designed means built from other material.

Channel format
MonoStereoM/SSurroundAmbisonic

Mono for 3D positional audio. Ambisonic and surround for immersive mixes.

Embedded metadata
Tagged for Soundminer or UCSUntagged

Soundminer and UCS fields written into the files.

All 287 libraries tagged Hit.
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All 287 libraries tagged Hit

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96 kHz, 24-bit. Formats: Stereo, Ambisonic B.
Spatial impact sound effects featuring 800 designed hits delivered in ambisonic and binaural formats, including boom hits, trailer hits, sci-fi weapon blasts, plasma shots, underwater impacts, magic spells, and rock and wood impacts at 96kHz/24-bit.
800 files · 3.46 GB
96 kHz, 24-bit. Formats: Mono, Stereo.
Comprehensive collection of 21 libraries featuring cinematic sound effects, from vehicle pass-bys to sci-fi transitions, designed for motion graphics and film production needs.
8,234 files · 33.38 GB · Metadata
96 kHz, 24-bit. Formats: Stereo.
This combat-focused collection delivers 490 impactful sound effects, featuring punches, hits, and breaking elements suitable for action scenes in games, animations, and films.
490 files · 85 MB · Metadata
96 kHz, 24-bit. Formats: Stereo.
Containing 170 high-definition cinematic sound effects, this collection features hard-hitting impacts, slams, and metallic strikes across signature, horror, and tension categories, delivered in 24bit/96kHz stereo WAV format.
170 files · 496 MB · Metadata

A hit is the payoff, so everything before it should set it up. In a fight, a Punch lands harder with a whoosh in front and a grunt behind. In a trailer, a Cinematic hit lands on the cut, usually after a Riser has done the building. A real punch on camera sounds disappointing, which is why fight libraries layer leather and meat into something bigger. The trick is variety. Lots of slightly different hits stop a long fight from sounding like a machine. Bullet impacts work the same way, each surface with its own crack.

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