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Sound Libraries

Sound libraries from 405 independent publishers, royalty-free for commercial work, with the sample rate, bit depth and channel format shown before you open it.

4,823

libraries

405

publishers

4,098

carry metadata

2,237

name their kit

Filter by spec5 active
Recorded or designed
Recorded4Designed2

Recorded means captured in the field or a studio. Designed means built from other material.

Channel format
Mono6Stereo23M/S0Surround0Ambisonic0

Mono for 3D positional audio. Ambisonic and surround for immersive mixes.

Embedded metadata
Tagged for Soundminer or UCS5Untagged1

Soundminer and UCS fields written into the files.

48 kHzMonoAmbisonicM/S1,000 to 2,500Clear all6 match

Matching your spec

6 of 4,823 libraries match.

GAME DIALOGUERogue Waves
48 kHz, 24-bit. Formats: Mono.
A collection of 1,530 synthesized bit-speak vocal sound effects. Includes 17 distinct character voices and a complete FMOD project template for game dialogue systems.
1,530 files · 141.3 MB · Metadata
ActivationCB_Sounddesign
48 kHz, 24-bit. Formats: Mono.
Electronic interface sound effects combine synthesizers, guitar effects, and modular racks to deliver 1,100+ professional UI sounds across 12 categories, including alerts, beeps, and buttons.
1,158 files · 1.05 GB · Metadata
Elements: MetalAirborne Sound
48 kHz, 24-bit. Formats: Mono, Stereo.
This comprehensive collection features over 1,750 metallic sound effects, spanning 2.3GB of hits, impacts, scrapes, and crashes captured from approximately thirty different metal sources.
1,755 files · 2.3 GB · Metadata
Human VocalizationsGamemaster Audio
48 kHz, 24-bit. Formats: Mono.
Male and female actors deliver a diverse range of sound effects, including battle shouts, death screams, grunts, and emotional expressions across 1,034 human vocalizations.
1,034 files · 194 MB
THE ULTIMATE FOOTSTEP COLLECTION!!The Ultimate Foley Collection
48 kHz, 24-bit. Formats: Mono.
Professional-grade sound effects library featuring footsteps on 25+ surfaces, recorded with five different shoes and multiple variations, including walks, runs, scrapes, and water interactions.
1,528 files · Metadata

Before you buy

Where do I start?

Tell us what you are making and we will narrow it down for you. Or start from a recordist whose work you already know. Some release here and nowhere else.

Can I use these commercially?

Yes. One licence covers commercial use, including client work, broadcast and games. No subscription, and nothing expires.

Film, games, audiobooks, all of it?

All of it. The licence does not care what you are making. Audiobooks, podcasts, film, television, games, theatre, advertising, installations.

Do you accept AI-generated sounds?

No. Every library here was recorded or designed by people. We do not accept generated audio from publishers.

How do I know a sound is in there before I pay?

Libraries publish a full tracklist, linked on the library page, and you can play the previews first. Still not sure? Ask us and we will check for you.

Will the files work with my setup?

Everything is WAV. 4,098 libraries carry embedded metadata for Soundminer and UCS, and the sample rate, bit depth and channel format are shown on the library page before you open it.

Where are the full licence terms?

On the licence page, in full, before you buy. Studio and multi-seat terms are there too.

Every category

All 117, grouped. The category menu has them too, with counts.

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