
Dirt & Sand Sound Effects
Dirt and sand sound effects from the ground up. Quite literally. Gravel, pebbles, loose earth, dust and sand for footsteps and handling. Then the messier end, with debris and rubble coming down after a collapse. Layered under a fight scene or a building coming down, it makes the whole thing land heavier.
- Libraries
- 15
- Publishers
- 10
- Formats
- Mono, stereo, M/S, surround
- Sample rates
- 48 to 192 kHz
- Licence
- Royalty-free for commercial work
- Price range
- $9.99 to $499
New in Dirt & Sand
All 15 libraries in Dirt & Sand
For any project that needs dry, earthy realism. Sand gets everywhere. Rocks, Footsteps, and the wider Materials & Textures shelf sit right next door.
Before you buy
Where do I start?
Tell us what you are making and we will narrow it down for you. Or start from a recordist whose work you already know. Some release here and nowhere else.
Can I use these commercially?
Yes. One licence covers commercial use, including client work, broadcast and games. No subscription, and nothing expires.
Film, games, audiobooks, all of it?
All of it. The licence does not care what you are making. Audiobooks, podcasts, film, television, games, theatre, advertising, installations.
Do you accept AI-generated sounds?
No. Every library here was recorded or designed by people. We do not accept generated audio from publishers.
How do I know a sound is in there before I pay?
Libraries publish a full tracklist, linked on the library page, and you can play the previews first. Still not sure? Ask us and we will check for you.
Will the files work with my setup?
Everything is WAV. 4,112 libraries carry embedded metadata for Soundminer and UCS, and the sample rate, bit depth and channel format are shown on the library page before you open it.
Where are the full licence terms?
On the licence page, in full, before you buy. Studio and multi-seat terms are there too.















