Sound libraries

Vehicle Pass-By Sound Effects

Vehicle pass-by sound effects do one job, and they do it fast. Something arrives. Then it's gone. In between there's the doppler, the tire noise and the engine, and that's what sells the cut. Cars, trucks, motorbikes and the odd train, with racing passes and designed ones for when a real car just isn't dramatic enough.

Libraries
31
Publishers
20
Formats
Mono, stereo, M/S, ambisonic
Sample rates
48 to 192 kHz
Licence
Royalty-free for commercial work
Price range
$7 to $150
FiltersAll 31 libraries in Vehicle Pass-BysFilter by the spec, not just the subjectRecorded or designed, sample rate, bit depth, channel format, embedded metadata and file count. Narrow it down before you download anything.
Recorded or designed
RecordedDesigned

Recorded means captured in the field or a studio. Designed means built from other material.

Channel format
MonoStereoM/SSurroundAmbisonic

Mono for 3D positional audio. Ambisonic and surround for immersive mixes.

Embedded metadata
Tagged for Soundminer or UCSUntagged

Soundminer and UCS fields written into the files.

All 31 libraries in Vehicle Pass-Bys.
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New in Vehicle Pass-Bys

-20%
96 kHz, 24-bit. Formats: Mono, Stereo.
This collection of 497 sound effects features the Kawasaki Ninja ZX-10R and Z750, covering driving maneuvers, pass-bys, startups, revs, idle, and various handling foleys.
497 files · 1.64 GB · Metadata
-20%
96 kHz, 24-bit. Formats: Mono, Stereo.
This library provides 455 motorcycle sound effects from the Honda CB500F and CB750 Hornet, capturing startups, accelerations, pass-bys, idle, handling, and detailed mechanical sounds.
455 files · 1.82 GB · Metadata
Was $45.00, now $36.00
Add Motorcycles | Honda to cart
-20%
96 kHz, 24-bit. Formats: Mono, Stereo, M/S.
Contains 973 multi-channel sound effects of a Ford Mustang Mercury, including engine sounds, gear transitions, mechanical textures, revs, and a variety of driving performances.
973 files · 14.26 GB · Metadata
192 kHz, 32-bit. Formats: Stereo.
A collection of 150 stereo pass by sound effects from 50 vehicles at various speeds, delivered as 32bit/192kHz recordings with UCS-compliant metadata.
150 files · 6.03 GB · Metadata
192 kHz, 32-bit. Formats: Stereo.
This library contains 150 stereo vehicle pass-by sound effects from 50 different cars at various speeds. Files are 32-bit, 192 kHz and available in UCS format.
150 files · 5.86 GB · Metadata
96 kHz, 24-bit. Formats: Stereo.
Professional stereo recordings capture 75 diverse vehicle pass-by sound effects, featuring cars, trucks, and motorcycles with varying speeds, rattles, and mechanical details in 24bit-96kHz quality.
75 files · 752 MB · Metadata
96 to 192 kHz, 24 to 32-bit. Formats: Stereo.
This library contains 149 high-resolution sound effects of 50 different cars performing stereo pass-bys at multiple speeds, organized to the Universal Category System standard.
149 files · 4.85 GB · Metadata
96 kHz, 24-bit. Formats: Stereo.
Authentic sound effects captured across the UK feature diverse traffic recordings, from bus interiors to wet roads, with meticulously edited files including trains, trams, and ambient transportation sounds.
26 files · 2.06 GB · Metadata
192 kHz, 24-bit. Formats: Stereo.
These detailed vehicle pass-by recordings capture diverse road sounds and ambient effects, featuring multiple transportation types on remote summer roads through ORTF and AB microphone configurations.
90 files · 1.43 GB
96 kHz, 24-bit. Formats: Mono, Stereo, M/S, Ambisonic A.
A comprehensive collection of urban transportation sound effects featuring crisp recordings of vehicles, including trains, cars, planes, and motorcycles, captured across various environments and driving conditions.
207 files · 9.46 GB · Metadata
96 kHz, 24-bit. Formats: Mono, Stereo.
Detailed collection of passing vehicle sound effects, featuring 337 urban recordings from slow to fast speeds on various road surfaces, with both exterior and interior perspectives plus processed whoosh textures.
396 files · 4.01 GB · Metadata
Only on Sonniss
48 kHz, 24-bit. Formats: Stereo.
This collection features passing car sound effects combined with music beats, offering clean recordings at various speeds to enhance urban street ambiance authentically.
68 files · 931.2 MB · Metadata
96 kHz, 24-bit. Formats: Stereo.
Professionally recorded at Germany's Nürburgring, this collection features over 200 high-speed sound effects of sporty cars passing by, suitable for both realistic applications and creative sound design.
207 files · 1.98 GB · Metadata
96 kHz, 24-bit. Formats: Stereo.
Seven Los Angeles parking structures provide diverse sound effects, featuring ambient chatter, vehicles, sirens, and atmospheric rumbles captured across prominent shopping destinations.
14 files · 2.51 GB · Metadata

These aren't static recordings. They move. They breathe, and they sell the scene in film, games, trailers and anything else that needs believable vehicle motion. Next door you've got Traffic Ambience, Vehicles, Mechanism Vehicles, and Truck, Van & SUV for more movement and momentum.

Before you buy

Where do I start?

Tell us what you are making and we will narrow it down for you. Or start from a recordist whose work you already know. Some release here and nowhere else.

Can I use these commercially?

Yes. One licence covers commercial use, including client work, broadcast and games. No subscription, and nothing expires.

Film, games, audiobooks, all of it?

All of it. The licence does not care what you are making. Audiobooks, podcasts, film, television, games, theatre, advertising, installations.

Do you accept AI-generated sounds?

No. Every library here was recorded or designed by people. We do not accept generated audio from publishers.

How do I know a sound is in there before I pay?

Libraries publish a full tracklist, linked on the library page, and you can play the previews first. Still not sure? Ask us and we will check for you.

Will the files work with my setup?

Everything is WAV. 4,098 libraries carry embedded metadata for Soundminer and UCS, and the sample rate, bit depth and channel format are shown on the library page before you open it.

Where are the full licence terms?

On the licence page, in full, before you buy. Studio and multi-seat terms are there too.

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