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Sound Libraries

Sound libraries from 405 independent publishers, royalty-free for commercial work, with the sample rate, bit depth and channel format shown before you open it.

4,823

libraries

405

publishers

4,098

carry metadata

2,237

name their kit

Filter by spec3 active
Recorded or designed
Recorded64Designed20

Recorded means captured in the field or a studio. Designed means built from other material.

Channel format
Mono71Stereo360M/S10Surround27Ambisonic8

Mono for 3D positional audio. Ambisonic and surround for immersive mixes.

Embedded metadata
Tagged for Soundminer or UCS69Untagged2

Soundminer and UCS fields written into the files.

24-bitMonoVideo demoClear all71 match

Matching your spec

71 of 4,823 libraries match.

PneumaMax Kokopelli
96 kHz, 24-bit. Formats: Mono.
Pneumatic tool sound effects captured in a working ship workshop with Earthworks QTC 50 microphones, covering angle grinders, die grinders, impact wrenches, needle scalers, and vacuum pumps at idle and under load.
338 files · 2.73 GB · Metadata
Leviathan ImpactsMax Kokopelli
96 kHz, 24-bit. Formats: Mono, Stereo.
Metal impact sound effects recorded inside a ship's Bosun Store, capturing hammer, chain, shovel, and soft ball strikes in AB stereo, binaural, mono, and contact microphone perspectives.
521 files · 2.14 GB · Metadata
Current SoundscapeMax Kokopelli
96 kHz, 24-bit. Formats: Mono, Stereo.
Electromagnetic field sound effects recorded at 96kHz from active shipboard electrical systems including power transformers, distribution panels, battery chargers, and elevator motors, capturing buzzes, hums, arcs, whines, and glitches with dynamic tonal variations.
284 files · 7.65 GB · Metadata
96 kHz, 24-bit. Formats: Mono.
Electric motor sound effects captured as electromagnetic field recordings from working shipboard and industrial equipment, covering start-ups, shutdowns, idles, stepper glitches, grinders, blowers, pumps and compressors at 96kHz.
190 files · 2.33 GB · Metadata
Voices of the EtherMax Kokopelli
96 kHz, 24-bit. Formats: Mono, Stereo.
Electromagnetic interference sound effects recorded at 96kHz from active shipboard equipment including boiler panels, engine control room indicators and purifiers, capturing pulses, buzzes, glitches, whines and digital noise.
293 files · 8.85 GB · Metadata
-12%
48 to 192 kHz, 24-bit. Formats: Mono, Stereo.
Skid and drift sound effects featuring 47 files of tyre screeches, slides, and scuffs from drift cars, go-karts, motocross bikes, bicycles, skateboards, ice skates, and rollerblades on concrete, dirt, and gravel surfaces recorded up to 192kHz with Schoeps CCM4 microphones.
48 files · 4.65 GB · Metadata
Was $80.00, now $70.00
Add SKID AND DRIFT to cart
-50%
48 kHz, 24-bit. Formats: Mono, Stereo.
Underwater ice creak sound effects recorded on frozen lakes with an Aquarian H2d hydrophone and Schoeps CCM4, featuring resonant fractures, tension cracks, impacts, and debris in surface, hydrophone, and mixed perspectives.
52 files · 800 MB · Metadata
SA01 - Honker Sound LibrarySignal Ambiant Store
96 kHz, 24-bit. Formats: Mono, Stereo, Ambisonic B.
Canadian and Snow goose sound effects featuring small to large flocks chatting, honking, passing by, and taking off, captured across multiple nature parks and rivers in Quebec, Canada.
50 files · 5.2 GB · Metadata
-20%
96 kHz, 24-bit. Formats: Mono, Stereo.
This collection of 497 sound effects features the Kawasaki Ninja ZX-10R and Z750, covering driving maneuvers, pass-bys, startups, revs, idle, and various handling foleys.
497 files · 1.64 GB · Metadata
-20%
96 kHz, 24-bit. Formats: Mono, Stereo.
This library provides 455 motorcycle sound effects from the Honda CB500F and CB750 Hornet, capturing startups, accelerations, pass-bys, idle, handling, and detailed mechanical sounds.
455 files · 1.82 GB · Metadata
Was $45.00, now $36.00
Add Motorcycles | Honda to cart
-20%
96 kHz, 24-bit. Formats: Mono, Stereo, M/S.
Contains 973 multi-channel sound effects of a Ford Mustang Mercury, including engine sounds, gear transitions, mechanical textures, revs, and a variety of driving performances.
973 files · 14.26 GB · Metadata
Energy GunsRogue Waves
96 kHz, 24-bit. Formats: Mono, Stereo.
This library contains 2301 sci-fi weapon sound effects, including designed energy pistols, rifles, and cannons, plus synthetic and acoustic source material for custom asset creation.
2,301 files · 4.56 GB · Metadata
192 kHz, 24-bit. Formats: Mono.
This library contains 321 metallic percussive sound effects from a WWII truck struck by various mallets, captured with contact microphones and geophones and including detailed UCS metadata.
321 files · 1.15 GB · Metadata
Urban GongsHidden Sound
192 kHz, 24-bit. Formats: Mono.
A collection of 128 sound effects of struck metal and glass objects recorded with contact microphones and geophones, creating resonant, gong-like tones. Includes detailed UCS metadata.
136 files · 2.61 GB · Metadata
GAME DIALOGUERogue Waves
48 kHz, 24-bit. Formats: Mono.
A collection of 1,530 synthesized bit-speak vocal sound effects. Includes 17 distinct character voices and a complete FMOD project template for game dialogue systems.
1,530 files · 141.3 MB · Metadata
Squeaking VesselsHidden Sound
192 kHz, 24-bit. Formats: Mono.
This versatile collection features over 1400 tonal squeaks, croaks, and creaks from various vessels. Rich in organic, animalistic sound effects, these recordings provide unique material for alien languages, creature vocalizations, and atmospheric elements in creative projects.
1,401 files · 2.35 GB · Metadata
Kids ToysRogue Waves
96 kHz, 24-bit. Formats: Mono.
This library contains 809 sound effects of wooden, plastic, and metal toys, including blocks, shakers, horns, music boxes, cars, marbles, and soft toys.
809 files · 1.02 GB · Metadata
192 kHz, 24-bit. Formats: Mono.
This collection captures authentic metallic rattles and vibrations from a vintage hay tedder, featuring specialized microphone recordings with diverse sound effects from subtle grass rustles to earthquake-like rumbles.
365 files · 5.7 GB · Metadata

Before you buy

Where do I start?

Tell us what you are making and we will narrow it down for you. Or start from a recordist whose work you already know. Some release here and nowhere else.

Can I use these commercially?

Yes. One licence covers commercial use, including client work, broadcast and games. No subscription, and nothing expires.

Film, games, audiobooks, all of it?

All of it. The licence does not care what you are making. Audiobooks, podcasts, film, television, games, theatre, advertising, installations.

Do you accept AI-generated sounds?

No. Every library here was recorded or designed by people. We do not accept generated audio from publishers.

How do I know a sound is in there before I pay?

Libraries publish a full tracklist, linked on the library page, and you can play the previews first. Still not sure? Ask us and we will check for you.

Will the files work with my setup?

Everything is WAV. 4,098 libraries carry embedded metadata for Soundminer and UCS, and the sample rate, bit depth and channel format are shown on the library page before you open it.

Where are the full licence terms?

On the licence page, in full, before you buy. Studio and multi-seat terms are there too.

Every category

All 117, grouped. The category menu has them too, with counts.

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