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Sound Libraries

Sound libraries from 405 independent publishers, royalty-free for commercial work, with the sample rate, bit depth and channel format shown before you open it.

4,823

libraries

405

publishers

4,098

carry metadata

2,237

name their kit

Filter by spec3 active
Recorded or designed
Recorded73Designed67

Recorded means captured in the field or a studio. Designed means built from other material.

Channel format
Mono22Stereo125M/S4Surround9Ambisonic2

Mono for 3D positional audio. Ambisonic and surround for immersive mixes.

Embedded metadata
Tagged for Soundminer or UCS91Untagged41

Soundminer and UCS fields written into the files.

24-bit150 to 500Video demoClear all132 match

Matching your spec

132 of 4,823 libraries match.

-8%
44.1 to 96 kHz, 16 to 24-bit. Formats: Stereo.
Big Band gameplay sound effects across 465 files, featuring brass and jazz drum stingers for pickups, reveals, unlocks, progress hits, counter rollups, anticipation risers, bursts, and UI notifications.
155 files · 412 MB · Metadata
-8%
44.1 to 96 kHz, 16 to 24-bit. Formats: Stereo.
Musket, flintlock, and blunderbuss sound effects across 480 files, with field and naval cannon blasts, ramrod and powder-pouring foley, cannonball impacts on water, wood and stone, and battlefield ambience.
160 files · 503 MB · Metadata
PneumaMax Kokopelli
96 kHz, 24-bit. Formats: Mono.
Pneumatic tool sound effects captured in a working ship workshop with Earthworks QTC 50 microphones, covering angle grinders, die grinders, impact wrenches, needle scalers, and vacuum pumps at idle and under load.
338 files · 2.73 GB · Metadata
Current SoundscapeMax Kokopelli
96 kHz, 24-bit. Formats: Mono, Stereo.
Electromagnetic field sound effects recorded at 96kHz from active shipboard electrical systems including power transformers, distribution panels, battery chargers, and elevator motors, capturing buzzes, hums, arcs, whines, and glitches with dynamic tonal variations.
284 files · 7.65 GB · Metadata
96 kHz, 24-bit. Formats: Mono.
Electric motor sound effects captured as electromagnetic field recordings from working shipboard and industrial equipment, covering start-ups, shutdowns, idles, stepper glitches, grinders, blowers, pumps and compressors at 96kHz.
190 files · 2.33 GB · Metadata
Voices of the EtherMax Kokopelli
96 kHz, 24-bit. Formats: Mono, Stereo.
Electromagnetic interference sound effects recorded at 96kHz from active shipboard equipment including boiler panels, engine control room indicators and purifiers, capturing pulses, buzzes, glitches, whines and digital noise.
293 files · 8.85 GB · Metadata
Cartoon Celebrations VoicesApple Hill Studios
48 kHz, 24-bit. Formats: Stereo.
Cartoon celebration voice sound effects featuring over 300 happy reactions, cheers, and victory shouts performed by three distinct character personalities: Cute, Goofy, and Gruff.
316 files · 365.7 MB · Metadata
Only on Sonniss
96 kHz, 24-bit. Formats: Stereo.
This collection provides 315 pirate voice sound effects, featuring phrases that include basic orders, insults, threats, and mild comedy for various productions and character needs.
315 files · 598 MB · Metadata
Analog UIGCRadix GmbH
96 kHz, 24-bit. Formats: Stereo.
This library provides over 1500 user interface and analog device sound effects, including clicks, transitions, electrical hums, mechanical motions, and various button and slider actions.
228 files · 2.66 GB · Metadata
-20%
96 kHz, 24-bit. Formats: Mono, Stereo.
This collection of 497 sound effects features the Kawasaki Ninja ZX-10R and Z750, covering driving maneuvers, pass-bys, startups, revs, idle, and various handling foleys.
497 files · 1.64 GB · Metadata
-20%
96 kHz, 24-bit. Formats: Mono, Stereo.
This library provides 455 motorcycle sound effects from the Honda CB500F and CB750 Hornet, capturing startups, accelerations, pass-bys, idle, handling, and detailed mechanical sounds.
455 files · 1.82 GB · Metadata
Was $45.00, now $36.00
Add Motorcycles | Honda to cart

Before you buy

Where do I start?

Tell us what you are making and we will narrow it down for you. Or start from a recordist whose work you already know. Some release here and nowhere else.

Can I use these commercially?

Yes. One licence covers commercial use, including client work, broadcast and games. No subscription, and nothing expires.

Film, games, audiobooks, all of it?

All of it. The licence does not care what you are making. Audiobooks, podcasts, film, television, games, theatre, advertising, installations.

Do you accept AI-generated sounds?

No. Every library here was recorded or designed by people. We do not accept generated audio from publishers.

How do I know a sound is in there before I pay?

Libraries publish a full tracklist, linked on the library page, and you can play the previews first. Still not sure? Ask us and we will check for you.

Will the files work with my setup?

Everything is WAV. 4,098 libraries carry embedded metadata for Soundminer and UCS, and the sample rate, bit depth and channel format are shown on the library page before you open it.

Where are the full licence terms?

On the licence page, in full, before you buy. Studio and multi-seat terms are there too.

Every category

All 117, grouped. The category menu has them too, with counts.

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