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Sound Libraries

Sound libraries from 405 independent publishers, royalty-free for commercial work, with the sample rate, bit depth and channel format shown before you open it.

4,823

libraries

405

publishers

4,098

carry metadata

2,237

name their kit

Filter by spec4 active
Recorded or designed
Recorded141Designed97

Recorded means captured in the field or a studio. Designed means built from other material.

Channel format
Mono74Stereo178M/S5Surround6Ambisonic3

Mono for 3D positional audio. Ambisonic and surround for immersive mixes.

Embedded metadata
Tagged for Soundminer or UCS187Untagged20

Soundminer and UCS fields written into the files.

24-bit16-bit32-bit1,000 to 2,500Clear all207 match

Matching your spec

207 of 4,823 libraries match.

SHARDSFilmsoundlibrary
96 kHz, 24-bit. Formats: Mono.
Glass shard sound effects recorded at 96 kHz / 24-bit covering cracking under pressure, window smashes, shards dropping, sliding, pouring, sweeping with soft and street brooms, and handling on floors.
1,067 files · 573.2 MB · Metadata
-33%Only on Sonniss
48 kHz, 24-bit. Formats: Stereo.
Glass break sound effects covering 1000+ window smashes, bottle, bulb, cup, plate, and ceramic shatters, plus shard debris scatters, scrapes, rustles, tumbles, and footsteps on broken glass.
1,082 files · 775 MB · Metadata
Elements: WoodAirborne Sound
48 kHz, 24-bit. Formats: Stereo.
Hardwood, plywood, and OSB panel sound effects covering breaks, bends, drops, hatchet chops, and crowbar withdrawals across concrete, dirt, and wood pile surfaces, captured with Neumann and Schoeps microphones.
1,470 files · 2.3 GB · Metadata
Futuristic WeaponsAirborne Sound
96 kHz, 24-bit. Formats: Stereo.
Blaster pistol sound effects alongside energy rifles, electro pistols, classic and zapper laser pistols and plasma impulse shotguns, covering single shots, bursts, reloads and mechanisms across multiple pitch variants and mixes at 96kHz/24-bit.
1,164 files · 1.3 GB · Metadata
96 kHz, 24-bit. Formats: Stereo.
Punch and kick sound effects covering slaps on skin, bone breaks, blood squishes, body falls across gravel, mud, snow and water, plus cloth movement and whip whooshes at 96kHz.
1,389 files · 1.2 GB · Metadata
-58%
48 kHz, 24-bit. Formats: Stereo.
Footstep sound effects featuring over 1,250 files across boots, heels, shoes, socks, flip-flops, and barefoot performances on surfaces including sand, dirt, snow, concrete, wood, metal, mud, leaves, and broken glass with walking, running, scuffs, and single steps.
1,352 files · 1.86 GB · Metadata
Sci-Fi Immersive BundleAxis Ambisonic Lab
96 kHz, 24-bit. Formats: Mono, Stereo, Ambisonic B.
Sci-fi ambisonic sound effects combining spatialized impacts, weapon blasts, trailer hits, morphing drone textures, and designed soundscapes delivered in 3rd-order Ambisonics, first-order AmbiX, and binaural formats at 96kHz/24-bit.
1,013 files · 16.5 GB
-54%
44.1 to 96 kHz, 16 to 24-bit. Formats: Stereo.
Horror game sound effects featuring 1,044 files across dark ambiences, creature vocals, jumpscares, gore, footsteps, doors, magic spells, stingers, risers, and mechanical UI elements for survival horror and interactive projects.
1,044 files · 3.24 GB · Metadata
-54%Only on Sonniss
44.1 to 96 kHz, 16 to 32-bit. Formats: Stereo.
Fantasy game sound effects featuring 1,505 WAV files covering dragons, medieval weapons, magic spells, creatures, castle ambiences, footsteps, treasure interactions, and RPG UI feedback designed for adventure games.
1,505 files · 1.34 GB · Metadata
-27%Only on Sonniss
44.1 to 48 kHz, 16 to 24-bit. Formats: Stereo.
Explainer video sound effects featuring 1,211 UI clicks, notification popups, dynamic motion whooshes, office keyboard typing, and playful cartoon transitions designed for online tutorials and motion graphics.
1,211 files · 678 MB · Metadata
-42%Only on Sonniss
44.1 to 48 kHz, 16 to 24-bit. Formats: Stereo.
Military warfare sound effects featuring over 1,300 files covering gunshots, explosions, radio chatter, helicopters, tanks, submarines, tactical gear foley, melee combat, and battlefield ambiences for game and film production.
1,305 files · 1.66 GB · Metadata
Sport Cars 2Krampfstadt Studio
192 kHz, 32-bit. Formats: Mono, Stereo.
Sports car sound effects featuring 10 vehicles - including BMW Z3, Fiat 850 Sport Coupe, Porsche 924, and Mazda MX-5 Miata - with driving sequences, interior and exterior foley, and mechanical details recorded at 192 kHz.
2,206 files · 29.2 GB · Metadata
Subcompact Supermini Cars 2Krampfstadt Studio
192 kHz, 32-bit. Formats: Mono, Stereo.
This library bundle features sound effects for ten subcompact supermini cars, including high-resolution WAV files of driving, interior and exterior foley, as well as mechanical and electrical sounds.
2,332 files · 16.3 GB · Metadata
-40%Only on Sonniss
96 kHz, 24-bit. Formats: Mono, Stereo.
A collection of 2,125 door sound effects recorded at 96kHz/24-bit, covering wood, metal, sliding, screen, vehicle, aircraft, appliance, and transit doors with varied force levels, perspectives, and hardware details.
2,125 files · 17.0 GB · Metadata
96 to 192 kHz, 24-bit. Formats: Mono, Stereo.
A comprehensive collection of door sound effects covering diverse materials, mechanisms, and eras, including latches, handles, knocks, creaks, and slams recorded at multiple intensities and mic positions.
1,608 files · 2.46 GB · Metadata
96 to 192 kHz, 24-bit. Formats: Mono.
A collection of board game sound effects featuring dice rolls, tile placements, card shuffles, piece movements, wooden impacts, plastic clicks, and board handling, recorded in 24-bit/96kHz with detailed UCS metadata.
1,491 files · 2.04 GB · Metadata

Before you buy

Where do I start?

Tell us what you are making and we will narrow it down for you. Or start from a recordist whose work you already know. Some release here and nowhere else.

Can I use these commercially?

Yes. One licence covers commercial use, including client work, broadcast and games. No subscription, and nothing expires.

Film, games, audiobooks, all of it?

All of it. The licence does not care what you are making. Audiobooks, podcasts, film, television, games, theatre, advertising, installations.

Do you accept AI-generated sounds?

No. Every library here was recorded or designed by people. We do not accept generated audio from publishers.

How do I know a sound is in there before I pay?

Libraries publish a full tracklist, linked on the library page, and you can play the previews first. Still not sure? Ask us and we will check for you.

Will the files work with my setup?

Everything is WAV. 4,098 libraries carry embedded metadata for Soundminer and UCS, and the sample rate, bit depth and channel format are shown on the library page before you open it.

Where are the full licence terms?

On the licence page, in full, before you buy. Studio and multi-seat terms are there too.

Every category

All 117, grouped. The category menu has them too, with counts.

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