Select sound effects mark the moment a player picks something: a menu option, a character, a level, an item to equip. It gets heard more than almost anything else in a game, so it has to stay pleasant long after anyone notices it. Styles run from soft and clean to chunky arcade, fantasy, sci-fi and retro. It's a small sound with a big job to do.
Libraries
28
Publishers
17
Formats
Mono, stereo
Sample rates
44.1 to 96 kHz
Licence
Royalty-free for commercial work
Price range
$10 to $149.99
FiltersAll 28 libraries tagged SelectFilter by the spec, not just the subjectRecorded or designed, sample rate, bit depth, channel format, embedded metadata and file count. Narrow it down before you download anything.
Game menu sound effects featuring 108 select, confirm, error, tab switch, and unlock actions organized across 18 genre-based UI sets including arcade, sci-fi, fantasy RPG, horror, retro 8-bit, and cartoon.
This collection of seven libraries contains 1,054 user interface sound effects, including modern and RPG-style clicks, selects, toggles, denies, and other menu interaction sounds.
This collection features 100 designed sound effects for menu selection and UI interactions, provided as 96 kHz / 24-bit WAV files for games, apps, and software.
A sound library for game user interfaces. Includes sound effects covering inventory, menus, transitions, quests, acceptances, warnings, and additional UI elements.
Minimal UI sound effects featuring 242 clean button clicks, haptic taps, interface toggles, success notifications, error alerts, and menu swipe transitions designed for responsive games and digital applications.
This library provides 299 sounds for app and UI development, containing sound effects for alerts, notifications, and buttons, plus 20 loading screen music tracks.
This library offers navigation, notification, select, and other app sound effects. It provides essential audio elements for video games and various multimedia projects.
This library contains over 500 user interface sound effects, such as button clicks, pops, swipes, notifications, and telemetry signals, optimized for applications, games, and devices.
This library contains 997 sound effects for item interactions, UI clicks, game events, material pickups, crafting, and character voice-overs for game development.
Most UI libraries here come as families: a select, a Confirm, a back and an error or Deny, all made from the same material so the whole menu sounds like the same game. Some split their sets by genre, so a horror menu and a cartoon menu each get their own voice. Variety matters. A select plays every time the cursor moves, so a few slight variations stop it turning into a machine gun when someone scrolls fast. Some games also nudge the pitch up a touch on each step down a list, which makes scrolling feel alive. You'll hear them in console and mobile games, JRPG menus and apps.