Menu sound effects for every click between pressing start and actually playing. Selects and confirms, plus the little buzz when you pick something you can't have. Some are cute and bubbly for mobile games. Some are cold and clinical for sci-fi HUDs. Players hear these constantly, so they need to stay pleasant long after the novelty wears off.
Libraries
86
Publishers
36
Formats
Mono, stereo
Sample rates
44.1 to 192 kHz
Licence
Royalty-free for commercial work
Price range
$4.99 to $247
FiltersAll 86 libraries tagged MenuFilter by the spec, not just the subjectRecorded or designed, sample rate, bit depth, channel format, embedded metadata and file count. Narrow it down before you download anything.
Sci-fi UI sound effects spanning 500+ files of HUD button clicks, hover tones, notification chimes, system alarms, hologram glitches, data scans, text typing, and menu transitions.
Game menu sound effects featuring 108 select, confirm, error, tab switch, and unlock actions organized across 18 genre-based UI sets including arcade, sci-fi, fantasy RPG, horror, retro 8-bit, and cartoon.
This collection features 100 designed sound effects for menu selection and UI interactions, provided as 96 kHz / 24-bit WAV files for games, apps, and software.
This focused sound effects library offers 107 modern UI clicks for digital interfaces, designed for buttons and confirmations. All files are provided as 96 kHz/24-bit WAVs.
This library offers navigation, notification, select, and other app sound effects. It provides essential audio elements for video games and various multimedia projects.
Modern interface sound effects combine digital beeps, clicks, and pops designed specifically for game UI elements, enhancing player interaction with menu systems.
Space horror sound effects featuring alien roars and footsteps, laser guns, spacecraft alarms, malfunction atmospheres, menu UI, ship warning voices, whooshes, and tense music across 172 files at 96kHz/24-bit.
Game UI sound effects with 225 files of button clicks, switches, taps, bubble pops, bell dings, message alerts, error and success notifications, glitches and whooshes for games and apps.
Chibi battle sound effects spanning 353 files of light, medium, heavy, and combo attacks, magic and water skills, gun fire, encounter and victory stingers, status loops, and battle-menu UI.
Game UI sound effects spanning 2000+ clicks, beeps, notifications, alerts, popups, transitions and whooshes, plus mechanical dials, levers, coin rewards, holographic data and cartoon pops.
Minimal UI sound effects featuring 242 clean button clicks, haptic taps, interface toggles, success notifications, error alerts, and menu swipe transitions designed for responsive games and digital applications.
Fantasy UI sound effects featuring 509 menu clicks, hovers, window transitions, inventory toggles, skill tree actions, and reward stingers spanning cute, dark, general, light, and oriental game styles.
This library provides 299 sounds for app and UI development, containing sound effects for alerts, notifications, and buttons, plus 20 loading screen music tracks.
A collection of 1,057 user interface sound effects, including notifications, alarms, clicks, and swipes for mobile and desktop devices. All files are 24/96 BWF with metadata.
This collection contains over 250 sound effects for games and user interfaces, including button clicks, menu transitions, notifications, foley, and game event triggers.
This collection of seven libraries contains 1,054 user interface sound effects, including modern and RPG-style clicks, selects, toggles, denies, and other menu interaction sounds.
This library contains 277 royalty-free user interface sound effects, including clicks, swipes, buttons, and notifications, delivered as high-quality 24-bit/96kHz audio files.
Good menu sounds belong to a family. A Select and a Confirm should sound related, with the confirm a touch fuller, while an error needs to stand apart without being nasty. Many of the libraries here are built that way, as sets where every action shares a character. Some are split by genre, so a fantasy RPG and a racing game each get a menu that suits them. Little things matter. A hover wants to be quieter than a click, and a back sound often works as the select turned upside down, falling where the select rises. Notifications and unlocks come too, with more in UI. Apps use them as well as games, whenever a button needs a bit of personality.