Sound effects tag

Interaction Sound Effects

Interaction sound effects for the moment a player touches something and it answers back. Mostly clicks. Button presses and toggles turn up across the UI sets, with alerts and the odd access denied tone mixed in for apps and games. Some sets lean sci-fi, with worn computer terminals and holograms. Others stay physical, like real coins sliding and dropping on an inventory screen.

Libraries
45
Publishers
20
Formats
Mono, stereo, surround
Sample rates
44.1 to 192 kHz
Licence
Royalty-free for commercial work
Price range
$4.99 to $4,997
FiltersAll 45 libraries tagged InteractionFilter by the spec, not just the subjectRecorded or designed, sample rate, bit depth, channel format, embedded metadata and file count. Narrow it down before you download anything.
Recorded or designed
RecordedDesigned

Recorded means captured in the field or a studio. Designed means built from other material.

Channel format
MonoStereoM/SSurroundAmbisonic

Mono for 3D positional audio. Ambisonic and surround for immersive mixes.

Embedded metadata
Tagged for Soundminer or UCSUntagged

Soundminer and UCS fields written into the files.

All 45 libraries tagged Interaction.
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All 45 libraries tagged Interaction

An interaction sound has one job: telling you the click landed. Keep it short and it still works after hours of pressing. The coins are the odd ones out, recorded as real stacks and drops rather than shiny chimes, which suits a grounded Inventory or a trading screen. The UI sets cover what a Menu needs, from the press and the toggle to the tone that says access denied. RPG sets add cues for skills and combat, so the menu and the fight can come from one family. Sci-fi terminals and holograms take it further out, for a ship's console or a heads-up display.

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