Metro sound effects recorded on real city rail systems around the world. Station platforms, doors sliding shut, a train screeching in and the hum inside the carriage once it pulls away. You'll hear Asian cities a lot, alongside American and Scandinavian ones, so the announcements and crowds come in plenty of languages. A metro sounds different everywhere. That's the point of recording it locally.
Libraries
41
Publishers
22
Formats
Mono, stereo, surround, ambisonic
Sample rates
48 to 192 kHz
Licence
Royalty-free for commercial work
Price range
$9.99 to $199
FiltersAll 41 libraries tagged MetroFilter by the spec, not just the subjectRecorded or designed, sample rate, bit depth, channel format, embedded metadata and file count. Narrow it down before you download anything.
City ambience sound effects covering busy traffic, crowded markets, shopping malls, metro stations, airports, schools, parks, suburban neighborhoods, construction sites, and thunderstorms, with morning and night variations in stereo.
Public space crowd sound effects recorded in airports, train stations, markets, museums, shopping malls, restaurants, pubs, schools, parks and stadiums, featuring chatter, public announcements, footsteps and live music.
Paris crowd sound effects captured at Charles de Gaulle arrivals, the Eiffel Tower, Champs-Élysées traffic, Gare du Nord, Oberkampf metro, and Jardin du Luxembourg.
Copenhagen Metro and S-train sound effects covering pass-bys at varied speeds, departures, door chimes, and onboard station-to-station rides captured in ORTF and MS with MKH 8040 and MKH 416.
Paris Metro sound effects covering MP 73 Line 6 and MF01 Line 5 onboard rides through underground, viaduct, and bridge sections, plus door opens, chimes, idles, and PA announcements.
Thailand ambience sound effects recorded in Bangkok, coastal towns and rural regions, covering traffic intersections, tuk-tuk rides, markets, temple bells, airports, metro, and jungle, with ambisonic AmbiX and stereo files.
Every AHA SOUND library in one bundle. On-location field recordings of China, world cities, nature, birds and crowds, all recorded at 96kHz/32-bit with UCS naming, detailed metadata and minimal processing.
Modern China ambience sound effects featuring 390 recordings across urban, rural, and suburban environments including markets, temples, high-speed trains, crowds, fireworks, birdsong, and thunderstorms from Beijing, Sichuan, Yunnan, and beyond at 96kHz/24-bit.
Hong Kong urban ambience sound effects featuring 39 recordings at 96kHz/24-bit across street markets, MTR metro stations, harbour scenes, Kowloon Park, crosswalk alerts, ferry interiors, and Cantonese crowd walla.
Japan field recording sound effects captured across Tokyo, Osaka, Hiroshima, Kyoto, and other cities, featuring pachinko parlors, train and metro interiors, street traffic, pedestrian crossings, ramen shops, suburban neighborhoods, and Tsukuba Circuit racing.
Professional sound effects compilation featuring 33 stereo ambiences, meticulously recorded with high-end equipment and expertly edited for seamless looping capabilities.
Extensive collection of urban sound effects recorded over five years in Montreal, featuring 365 interior and exterior ambiences spanning all seasons, neighborhoods, and cultural environments.
Comprehensive train and railway station sound effects capturing authentic British transport ambiences, from bustling terminals to underground stations, complete with engine hums and passenger activity.
Immersive recordings capture authentic sound effects from metro interiors, featuring engine hums, passenger activity, and intercom announcements across diverse train environments, all with detailed metadata.
The library captures Madrid's vibrant atmosphere through authentic sound effects, from bustling streets and distinctive sirens to lively restaurants and transportation ambiance of Spain's capital city.
Comprehensive train sound effects featuring vintage steam engines, modern diesel locomotives, and station ambiances, offering authentic recordings of horns, hisses, clanks, and passenger activity.
Most of these come from city ambience libraries, so the metro sits among street markets and airports from the same trip. That helps. A character can walk out of a station and the city outside will match. Inside, the useful bits are the platform tone between trains, the rush of air as a train arrives, door warnings, the Tannoy announcements and the rumble of a moving carriage. Older streetcars and trams appear too, with more clatter and squeal. Mainline rail is over in Train. Location sound for film uses these, and so do games set in real cities.