Sound effects tag

Idle Sound Effects

Idle sound effects for engines that are running but going nowhere. Cars ticking over at the lights, a tractor shaking on its mounts, a boat burbling at the jetty and a steam train hissing at the platform. Spaceships hum in their docks. The industrial side is here too, with big machines left running between jobs.

Libraries
759
Publishers
80
Formats
Mono, stereo, M/S, surround, ambisonic
Sample rates
44.1 to 192 kHz
Licence
Royalty-free for commercial work
Price range
$9 to $1,199
FiltersAll 759 libraries tagged IdleFilter by the spec, not just the subjectRecorded or designed, sample rate, bit depth, channel format, embedded metadata and file count. Narrow it down before you download anything.
Recorded or designed
RecordedDesigned

Recorded means captured in the field or a studio. Designed means built from other material.

Channel format
MonoStereoM/SSurroundAmbisonic

Mono for 3D positional audio. Ambisonic and surround for immersive mixes.

Embedded metadata
Tagged for Soundminer or UCSUntagged

Soundminer and UCS fields written into the files.

All 759 libraries tagged Idle.
Page 1 of 48

All 759 libraries tagged Idle

-67%
48 to 96 kHz, 16 to 24-bit. Formats: Stereo.
Motorcycle sound effects featuring 366 recordings of road bikes, Harley-Davidsons, scooters, and motocross models, capturing onboard engines, exterior pass-bys, throttle revs, and detailed mechanical rider foley.
366 files · 2.74 GB · Metadata
-40%
96 kHz, 24-bit. Formats: Stereo.
Bombard Explorer motorboat sound effects powered by a 4-stroke Yamaha outboard, covering start-ups, idle, RPM ranges, acceleration, deceleration, shutdowns, and hull water impacts across 335 stereo files at 96kHz/24-bit.
335 files · 8.83 GB · Metadata
Was $50.00, now $30.00
Add Motorboat Sound Pack to cart
96 kHz, 24-bit. Formats: Stereo.
Suzuki SV 650 sound effects capturing V-Twin startups, idle, revs, rev limiter, RPM loops, onboard riding and pass-bys with separated engine and exhaust channels, plus mechanical Foley.
131 files · 1.3 GB · Metadata

The idle is the breath before the roar, the steady pulse under the bonnet. Get it right and the vehicle is mostly sold before it moves. Get it wrong and every shot of a parked car sounds fake. Bland loops that fit nothing are the usual culprit. A real engine at idle has character, like a gritty tractor that's seen things, or a moped sputtering impatiently at the kerb. Trains waiting to leave have a heavy presence all their own. Many of the vehicle libraries here record the idle by itself, often from the Exhaust and the engine separately, so it can loop under dialogue and then hand over to a Startup or an Acceleration run. Dropping just the right idle into the timeline is a small joy.

Not sure the sound you need is in here? Ask us in the chat.