Drop sound effects for anything that falls and lands. Coins scattering across a table, and boxes crashing down in a heap. Water drops too. The smallest plink into a puddle sits alongside splintering crashes of wood and glass, and there are softer landings as well, like a jacket dropped onto a chair or loot spilling out of a chest.
Libraries
153
Publishers
63
Formats
Mono, stereo, M/S, surround, ambisonic
Sample rates
44.1 to 192 kHz
Licence
Royalty-free for commercial work
Price range
$3.50 to $499
FiltersAll 153 libraries tagged DropFilter by the spec, not just the subjectRecorded or designed, sample rate, bit depth, channel format, embedded metadata and file count. Narrow it down before you download anything.
Deep, expertly crafted sound effects featuring 51 bass drops and downers, created with analog synthesizers and recorded at high-quality 192kHz/24-bit resolution.
Deep, thunderous sound effects created with analog synthesizers deliver intense subwoofer rumbles and bass drops, recorded at pristine 192kHz quality for maximum dramatic impact.
A comprehensive collection of 927 high-quality sound effects capturing various materials dropping, breaking, and bouncing, recorded with professional equipment in multiple perspectives and intensities.
This versatile collection features 75 cinematic sound effects, including transitions, drones, whooshes, and hits, with elements spanning metal, wood, electricity, and synthetic sounds.
Comprehensive collection of 311 impact sound effects featuring small objects dropping onto five distinct surfaces, available in both combined and individual file formats with searchable metadata.
This versatile collection features diverse water sounds, from droplets and dribbles to bubbles, offering comprehensive sound effects of objects being submerged and poured.
Low frequency rumble sound effects isolated from passing traffic in the 0-500Hz range, featuring quakes, tremors, rises, hovers, swells, and pitch bends recorded at 192kHz with Sennheiser and Sanken microphones.
Snow shovel sound effects featuring icy digs, scrapes, scoops, stabs, slush, and debris drops recorded from mics clamped to the shovel, plus suburban winter night ambiences with car pass-bys.
Clear Sounds 40XLC amplified telephone sound effects featuring button presses, pick ups, hang up slams, cord insertions and switch adjustments recorded at 192kHz with Sennheiser MKH8050 and Sanken CO-100K microphones.
Glass shard sound effects recorded at 96 kHz / 24-bit covering cracking under pressure, window smashes, shards dropping, sliding, pouring, sweeping with soft and street brooms, and handling on floors.
Glass bottle sound effects recorded at 96kHz/24-bit, covering empty and full smashes, shelf rattles and wobbles, crate drags, stacking, drops on wooden and solid floors, and debris moves.
Hardwood, plywood, and OSB panel sound effects covering breaks, bends, drops, hatchet chops, and crowbar withdrawals across concrete, dirt, and wood pile surfaces, captured with Neumann and Schoeps microphones.
Wooden block sound effects featuring 300 source files of tactile hits, drops, scrapes, and Foley movement recorded with a Sennheiser MKH 416, alongside granular designed textures.
Aluminum crutch sound effects featuring walking performances, handling, adjustments, and drops across varied interior and exterior surfaces, captured with Neumann KMR81 and DPA 4060 boom and clip microphones.
A drop is mostly about what it lands on. The same object sounds completely different on Concrete or a wooden Table, so recordings that treat the surface as carefully as the object save a lot of guessing. Then there's what happens after the landing, a bounce or a Roll across the floor. Games use drops constantly for loot and inventory, so variations matter. Coins are the classic case. A dropped coin that rings and spins says money better than any picture.