Sound effects tag

Concrete Sound Effects

Concrete sound effects, mostly the sound of feet on hard ground. Heels clicking down a corridor. Boots stamping through a stairwell, with that sharp slap and short echo concrete always gives you. Beyond footsteps, there are body falls hitting the floor and bullets chipping chunks out of walls. Hard and unforgiving.

Libraries
112
Publishers
51
Formats
Mono, stereo, M/S, surround, ambisonic
Sample rates
44.1 to 192 kHz
Licence
Royalty-free for commercial work
Price range
$9 to $399.99
FiltersAll 112 libraries tagged ConcreteFilter by the spec, not just the subjectRecorded or designed, sample rate, bit depth, channel format, embedded metadata and file count. Narrow it down before you download anything.
Recorded or designed
RecordedDesigned

Recorded means captured in the field or a studio. Designed means built from other material.

Channel format
MonoStereoM/SSurroundAmbisonic

Mono for 3D positional audio. Ambisonic and surround for immersive mixes.

Embedded metadata
Tagged for Soundminer or UCSUntagged

Soundminer and UCS fields written into the files.

All 112 libraries tagged Concrete.
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All 112 libraries tagged Concrete

-30%
96 to 192 kHz, 24-bit. Formats: Mono, Stereo.
Construction site sound effects recorded at 192kHz, covering angle grinders, nail guns, DEWALT and Makita drills, excavators, tree saws, concrete pours, tape, rope, and site ambiences.
225 files · 4.04 GB · Metadata
48 kHz, 24-bit. Formats: Stereo.
Hardwood, plywood, and OSB panel sound effects covering breaks, bends, drops, hatchet chops, and crowbar withdrawals across concrete, dirt, and wood pile surfaces, captured with Neumann and Schoeps microphones.
1,470 files · 2.3 GB · Metadata
-58%
48 kHz, 24-bit. Formats: Stereo.
Footstep sound effects featuring over 1,250 files across boots, heels, shoes, socks, flip-flops, and barefoot performances on surfaces including sand, dirt, snow, concrete, wood, metal, mud, leaves, and broken glass with walking, running, scuffs, and single steps.
1,352 files · 1.86 GB · Metadata
96 kHz, 24-bit. Formats: Stereo.
Art gallery crowd sound effects recorded in a Los Angeles gallery across concrete halls and wooden galleries, capturing multilingual walla, footsteps, creaking floors, security radios, and gift shop movement.
12 files · 1.14 GB · Metadata
-26%
96 kHz, 24-bit. Formats: Stereo, Ambisonic B.
Ambisonic room tone sound effects featuring 26 first-order ambiX recordings of subtle interior textures including freezer hum, engine rooms, dripping, concrete resonance, and sauna spaces, delivered with binaural and 7.1.2 renders at 96kHz.
26 files · 17.2 GB
96 kHz, 24-bit. Formats: Stereo.
Battery sound effects featuring 590 files of handling foley, charger insertions, surface drops, and rolls, alongside unique electromagnetic charging hums captured using specialized coil pickups.
590 files · 459.8 MB · Metadata
96 kHz, 24-bit. Formats: Stereo.
This library contains 14 water sound effects from Madeira, including waves, waterfalls, streams, and drips. Files feature extensive Soundminer, BWAV, and iXML metadata.
14 files · 447 MB · Metadata
48 kHz, 24-bit. Formats: Stereo.
This library of armor sound effects contains character movement, equipping sequences, and combat impacts including weapon strikes, projectiles, bodyfalls, and various surface interactions.
33 files · 336 MB · Metadata

Concrete is the default floor of modern sound design: car parks, offices, pavements and warehouses. It's bright and hard, with a click at the heel and a scrape at the toe, so the shoe matters more here than on almost any other surface. The footstep collections record concrete in plenty of footwear, from heels to military boots, and some include loops for long walks. Most sets also cover softer ground like Grass and Carpet, which makes it easy to change surface mid-scene without the character suddenly sounding like someone else. Fight foley adds body falls onto hard floors. Bullet impact sets chip at concrete walls. Shooters and thrillers use it constantly.

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