Sound effects tag

Crossbow Sound Effects

Crossbow sound effects for the cocking, the shot and the hit. Cocking comes first, the string dragged back until it clicks into the latch. Then a bolt goes in. The shot itself is a hard, flat snap with a short whip of air, sharper than a longbow, and the bolt lands in wood, earth, armour or worse. Medieval and modern crossbows both.

Libraries
10
Publishers
6
Formats
Mono, stereo
Sample rates
44.1 to 192 kHz
Licence
Royalty-free for commercial work
Price range
$20 to $119
-15%
44.1 to 96 kHz, 16 to 24-bit. Formats: Stereo.
Medieval siege engine sound effects covering trebuchets, catapults, ballistae, battering rams and siege towers, alongside sword, axe, bow, crossbow and spear combat, armour foley and combat gore across 1,500 files (500 original sounds).
500 files · 1.35 GB · Metadata
96 kHz, 24-bit. Formats: Mono, Stereo.
Featuring over 350 high-quality sound effects, this medieval warfare collection captures authentic historical elements, from battle cries to horse hooves, recorded with professional studio equipment.
220 files · 375 MB · Metadata
48 kHz, 24-bit. Formats: Mono.
Professional weapon sound effects library featuring gunshots, handling mechanics, shell drops, and arrow whooshes, plus ambient war zone backgrounds and health status loops.
288 files · 66.4 MB
96 kHz, 24-bit. Formats: Mono, Stereo.
A comprehensive collection of bow and arrow sound effects, featuring eight recorded bows, multiple arrow types, and varied surfaces captured from different positions, including impacts, flights, and detailed Foley.
2,047 files · 1.25 GB · Metadata
96 kHz, 24-bit. Formats: Stereo.
Professional fantasy-themed sound effects encompass magical spells, creature noises, crafting activities, and environmental elements, delivered in 96k 24bit audio quality for immersive gaming experiences.
517 files · 734.6 MB · Metadata

A crossbow shot is short, so most of the character comes from the parts around it: the creak and click of loading, the mechanism letting go, and whatever the bolt hits. The archery libraries record those parts separately, which makes it easy to build a shot that fits the weapon on screen. Source recordings give you control. Designed versions arrive ready to drop in. Medieval sets add the battlefield around it, with siege engines like the Catapult close by. For a longer, softer release there's the Bow, and bolts in flight share a lot with an Arrow. Fantasy games and historical dramas use them most.

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