Sound effects tag

Chamber Sound Effects

Chamber sound effects, and the word means a lot of things here. Underground chambers in real caves, with drips and underground rivers. Reverb chambers, where recordings get turned into low rumbles and drones. A torture chamber for horror, shackles and all. And firearms, where a round going into the chamber is a sound of its own.

Libraries
20
Publishers
9
Formats
Mono, stereo, M/S, surround, ambisonic
Sample rates
44.1 to 192 kHz
Licence
Royalty-free for commercial work
Price range
$11 to $159
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All 20 libraries tagged Chamber

96 kHz, 24-bit. Formats: Stereo.
Inside a harrowing chamber, sound effects capture visceral moments through spine-chilling screams, menacing power tools, creaking floorboards, rattling shackles, and haunting room ambience.
34 files · 386 MB · Metadata
96 to 192 kHz, 24-bit. Formats: Mono, Stereo, M/S, Surround, Ambisonic B.
Meticulously recorded sound effects of a Saiga SR-1 rifle, featuring various shooting distances, studio foley, designed assets, and game-ready variations in both stereo and 5.1 formats.
755 files · 1.49 GB · Metadata
96 to 192 kHz, 24-bit. Formats: Mono, Stereo, M/S, Surround, Ambisonic B.
Modern military pistol recordings featuring diverse sound effects, from suppressed shots to mechanical operations, captured through multiple microphones and delivered in both stereo and 5.1 formats.
776 files · 2.21 GB · Metadata
48 to 192 kHz, 24-bit. Formats: Mono, Stereo, M/S, Surround, Ambisonic B.
This comprehensive collection features SAIGA-12 shotgun sound effects, including live shots, designed tails, detailed foley recordings, and game-ready assets with multiple microphone configurations and variations.
785 files · 1.78 GB · Metadata
48 to 192 kHz, 24-bit. Formats: Mono, Stereo, M/S, Surround, Ambisonic A.
Captured in Poland, this SVD Dragunov rifle library delivers authentic sound effects through diverse microphone setups, featuring shots, tails, foley, and game-ready assets in stereo and 5.1 formats.
785 files · 1.78 GB · Metadata

A reverb chamber is a hard, empty room built for echo, with a speaker and microphones set up inside, and studios used them long before plugins. The designed sets here feed sounds through a room like that and pull out low rumbles and whooshes that suit horror and sci-fi. Caves are the natural version. Real underground chambers, with drips and water moving in the dark. On the Firearm side, chambering a round belongs with the handling, the small metal moment before a gun is ready. The torture chamber is recorded from the victim's side, with screams and shackles all around.

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