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Sound Libraries

Sound libraries from 405 independent publishers, royalty-free for commercial work, with the sample rate, bit depth and channel format shown before you open it.

4,823

libraries

405

publishers

4,098

carry metadata

2,237

name their kit

Filter by spec5 active
Recorded or designed
Recorded12Designed3

Recorded means captured in the field or a studio. Designed means built from other material.

Channel format
Mono14Stereo45M/S3Surround2Ambisonic1

Mono for 3D positional audio. Ambisonic and surround for immersive mixes.

Embedded metadata
Tagged for Soundminer or UCS12Untagged2

Soundminer and UCS fields written into the files.

AmbisonicM/SMono500 to 1,000Video demoClear all14 match

Matching your spec

14 of 4,823 libraries match.

Leviathan ImpactsMax Kokopelli
96 kHz, 24-bit. Formats: Mono, Stereo.
Metal impact sound effects recorded inside a ship's Bosun Store, capturing hammer, chain, shovel, and soft ball strikes in AB stereo, binaural, mono, and contact microphone perspectives.
521 files · 2.14 GB · Metadata
-20%
96 kHz, 24-bit. Formats: Mono, Stereo, M/S.
Contains 973 multi-channel sound effects of a Ford Mustang Mercury, including engine sounds, gear transitions, mechanical textures, revs, and a variety of driving performances.
973 files · 14.26 GB · Metadata
NPC Voice packNoiceVoiceChoice
44.1 kHz, 16-bit. Formats: Mono.
This collection of voice sound effects features twelve characters, including merchants, villagers, and guards, voiced by six actors and delivered as organized WAV files.
570 files · 245.68 MB
Kids ToysRogue Waves
96 kHz, 24-bit. Formats: Mono.
This library contains 809 sound effects of wooden, plastic, and metal toys, including blocks, shakers, horns, music boxes, cars, marbles, and soft toys.
809 files · 1.02 GB · Metadata
Kawaii UIRogue Waves
96 kHz, 24-bit. Formats: Mono, Stereo.
Kawaii UI sound effects covering button clicks, confirms, cancels, menu navigation, typing, bubble pops, string boings, shakers, party horns, and voice synth cues recorded at 96kHz/24-bit.
714 files · 172.4 MB · Metadata
96 kHz, 24-bit. Formats: Mono, Stereo, M/S, Surround.
Professional indoor sound effects library capturing extensive gunfire recordings of six firearms across five room types, featuring multi-channel recordings from various distances and perspectives.
715 files · 17.08 GB · Metadata
8-Bit LegendRogue Waves
96 kHz, 24-bit. Formats: Mono.
A collection of retro 8-bit sound effects created and captured using an original Gameboy sound chip, providing an authentic library of nostalgic chiptune-style audio.
543 files · 103.9 MB · Metadata
Only on Sonniss
96 kHz, 24-bit. Formats: Mono, Stereo.
This comprehensive collection features 819 nostalgic 8-bit sound effects, encompassing UI elements, character movements, power-ups, and gameplay actions across 12+ minutes of authentic retro audio material.
819 files · 492.9 MB
96 kHz, 24-bit. Formats: Mono, Stereo.
Experimental sound effects captured from pianos using contact mics and unconventional techniques, featuring 652 textured recordings of prepared strings, broken elements, and processed tones at 192kHz resolution.
652 files · 16 GB · Metadata
96 to 192 kHz, 24-bit. Formats: Mono, Stereo.
Experimental bass guitar recordings captured at high resolution yield 720 unique sound effects, featuring metallic feedback, eerie drones, and vibrations, meticulously processed for professional sound design applications.
720 files · 15 GB · Metadata
EulerianEiravaein Works
192 kHz, 24-bit. Formats: Mono.
A diverse collection of spinning and precessing sound effects, featuring 21 objects recorded on 5 surfaces, capturing unique harmonics from whisper-quiet tones to booming resonances.
550 files · 6.76 GB · Metadata
96 kHz, 24-bit. Formats: Mono, Stereo, M/S, Surround, Ambisonic A.
Professional recordings capturing 703 detailed sound effects of car destruction, from damaged engines and chassis impacts to debris hits, recorded across 62 channels using multiple synchronized perspectives.
703 files · 50.85 GB · Metadata

Before you buy

Where do I start?

Tell us what you are making and we will narrow it down for you. Or start from a recordist whose work you already know. Some release here and nowhere else.

Can I use these commercially?

Yes. One licence covers commercial use, including client work, broadcast and games. No subscription, and nothing expires.

Film, games, audiobooks, all of it?

All of it. The licence does not care what you are making. Audiobooks, podcasts, film, television, games, theatre, advertising, installations.

Do you accept AI-generated sounds?

No. Every library here was recorded or designed by people. We do not accept generated audio from publishers.

How do I know a sound is in there before I pay?

Libraries publish a full tracklist, linked on the library page, and you can play the previews first. Still not sure? Ask us and we will check for you.

Will the files work with my setup?

Everything is WAV. 4,098 libraries carry embedded metadata for Soundminer and UCS, and the sample rate, bit depth and channel format are shown on the library page before you open it.

Where are the full licence terms?

On the licence page, in full, before you buy. Studio and multi-seat terms are there too.

Every category

All 117, grouped. The category menu has them too, with counts.

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