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Sound Libraries

Sound libraries from 405 independent publishers, royalty-free for commercial work, with the sample rate, bit depth and channel format shown before you open it.

4,823

libraries

405

publishers

4,098

carry metadata

2,237

name their kit

Filter by spec4 active
Recorded or designed
Recorded922Designed266

Recorded means captured in the field or a studio. Designed means built from other material.

Channel format
Mono614Stereo1,129M/S83Surround249Ambisonic51

Mono for 3D positional audio. Ambisonic and surround for immersive mixes.

Embedded metadata
Tagged for Soundminer or UCS1,137Untagged230

Soundminer and UCS fields written into the files.

StereoSurroundTagged for Soundminer or UCS150 to 500Clear all1,137 match

Matching your spec

1,137 of 4,823 libraries match.

-8%
44.1 to 96 kHz, 16 to 24-bit. Formats: Stereo.
Big Band gameplay sound effects across 465 files, featuring brass and jazz drum stingers for pickups, reveals, unlocks, progress hits, counter rollups, anticipation risers, bursts, and UI notifications.
155 files · 412 MB · Metadata
Only on Sonniss
Motorboat Sound PackSylvain Livenais
96 kHz, 24-bit. Formats: Stereo.
Bombard Explorer motorboat sound effects powered by a 4-stroke Yamaha outboard, covering start-ups, idle, RPM ranges, acceleration, deceleration, shutdowns, and hull water impacts across 335 stereo files at 96kHz/24-bit.
335 files · 8.83 GB · Metadata
-35%
Southeast Asia BundleJust Sound Effects
96 kHz, 24-bit. Formats: Stereo, Ambisonic B.
Sri Lanka, Thailand and Cambodia ambience sound effects covering markets, temple bells, tuk-tuk traffic, airports, railway stations, jungle birds and ocean waves, delivered in ambisonic AmbiX with decoded stereo files.
237 files · Metadata
Was $217.00, now $139.00
Add Southeast Asia Bundle to cart
96 to 192 kHz, 24-bit. Formats: Mono, Stereo.
Construction site sound effects recorded at 192kHz, covering angle grinders, nail guns, DEWALT and Makita drills, excavators, tree saws, concrete pours, tape, rope, and site ambiences.
225 files · 4.04 GB · Metadata
48 kHz, 24-bit. Formats: Stereo.
Household foley sound effects covering 250+ solid wood door latches and knocks, crystal glassware, silverware, plate handling, bathroom water, hairdryers, and light switches, delivered UCS-compliant at 24-bit/48kHz.
284 files · 684 MB · Metadata
48 kHz, 24-bit. Formats: Stereo.
Household foley sound effects spanning over 250 UCS-compliant recordings of oven and refrigerator operation, wood drawers and cabinets, glass jars, spray bottles, backpack zippers, light switches, and kitchen faucets.
274 files · 598.6 MB · Metadata
-33%
96 kHz, 24-bit. Formats: Stereo.
Triumph Street Twin 900cc sound effects across 280 stereo files covering ignitions, idles, revs, RPM throttle loops, pass-bys, and designed impacts, captured from separate engine and exhaust mic positions.
280 files · 1.36 GB · Metadata
-8%
44.1 to 96 kHz, 16 to 24-bit. Formats: Stereo.
Musket, flintlock, and blunderbuss sound effects across 480 files, with field and naval cannon blasts, ramrod and powder-pouring foley, cannonball impacts on water, wood and stone, and battlefield ambience.
160 files · 503 MB · Metadata
48 kHz, 24-bit. Formats: Stereo.
Butcher shop sound effects featuring 156 files of cleaver chops on wooden blocks, knife sharpening and scrapes, meat handling, mincer machinery, freezer doors, and cash register foley.
156 files · 282 MB · Metadata
Sounds of a Home Vol. 1IngTone SFX Store
48 to 96 kHz, 24-bit. Formats: Mono, Stereo.
Domestic room tone sound effects recorded in a single Southern California High Desert home, with two-minute tones per room plus doors, plumbing, appliances, and light switches across 328 UCS-compliant files.
164 files · 2.56 GB · Metadata
AK-47Airborne Sound
96 kHz, 24-bit. Formats: Stereo.
AK-47 sound effects covering single shots, short and long bursts, charging, magazine changes, dry fires, safety clicks, sight flips, stock folding and rattles across multiple mic perspectives at 96kHz/24-bit.
173 files · 2.89 GB · Metadata
GAMEWAREKolbyRFX
96 kHz, 24-bit. Formats: Stereo.
Video game hardware sound effects featuring 234 source recordings of console cartridge insertions, controller buttons, joysticks, arcade coin mechanisms, optical drives, sim-racing gear, and keyboard interactions recorded at 96kHz.
234 files · 2.50 GB · Metadata
Current SoundscapeMax Kokopelli
96 kHz, 24-bit. Formats: Mono, Stereo.
Electromagnetic field sound effects recorded at 96kHz from active shipboard electrical systems including power transformers, distribution panels, battery chargers, and elevator motors, capturing buzzes, hums, arcs, whines, and glitches with dynamic tonal variations.
284 files · 7.65 GB · Metadata
Voices of the EtherMax Kokopelli
96 kHz, 24-bit. Formats: Mono, Stereo.
Electromagnetic interference sound effects recorded at 96kHz from active shipboard equipment including boiler panels, engine control room indicators and purifiers, capturing pulses, buzzes, glitches, whines and digital noise.
293 files · 8.85 GB · Metadata
-40%
48 kHz, 24-bit. Formats: Stereo.
Orc warrior sound effects featuring 215 designed creature vocals, battle cries, melee exertions, heavy footstep loops, gore, and weapon strikes including axes, swords, spears, and shield clashes for fantasy game audio.
215 files · 171 MB · Metadata
-50%
48 kHz, 24-bit. Formats: Stereo.
Christmas holiday sound effects featuring 241 files of Santa Claus voices, elf reactions, sleigh bells, North Pole blizzard ambiences, whoosh transitions, fireworks, wrapping paper foley, and game UI feedback.
241 files · 403 MB · Metadata
-25%
48 kHz, 24-bit. Formats: Stereo.
Futuristic HUD sound effects featuring 225 designed UI elements including alerts, beeps, clicks, confirmations, data bursts, hologram glitches, error tones, scans, typing, transitions, and portal movements for sci-fi games and film.
225 files · 95.7 MB · Metadata

Before you buy

Where do I start?

Tell us what you are making and we will narrow it down for you. Or start from a recordist whose work you already know. Some release here and nowhere else.

Can I use these commercially?

Yes. One licence covers commercial use, including client work, broadcast and games. No subscription, and nothing expires.

Film, games, audiobooks, all of it?

All of it. The licence does not care what you are making. Audiobooks, podcasts, film, television, games, theatre, advertising, installations.

Do you accept AI-generated sounds?

No. Every library here was recorded or designed by people. We do not accept generated audio from publishers.

How do I know a sound is in there before I pay?

Libraries publish a full tracklist, linked on the library page, and you can play the previews first. Still not sure? Ask us and we will check for you.

Will the files work with my setup?

Everything is WAV. 4,098 libraries carry embedded metadata for Soundminer and UCS, and the sample rate, bit depth and channel format are shown on the library page before you open it.

Where are the full licence terms?

On the licence page, in full, before you buy. Studio and multi-seat terms are there too.

Every category

All 117, grouped. The category menu has them too, with counts.

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