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Sound Libraries

Sound libraries from 405 independent publishers, royalty-free for commercial work, with the sample rate, bit depth and channel format shown before you open it.

4,823

libraries

405

publishers

4,098

carry metadata

2,237

name their kit

Filter by spec4 active
Recorded or designed
Recorded4Designed2

Recorded means captured in the field or a studio. Designed means built from other material.

Channel format
Mono1Stereo4M/S1Surround0Ambisonic0

Mono for 3D positional audio. Ambisonic and surround for immersive mixes.

Embedded metadata
Tagged for Soundminer or UCS4Untagged0

Soundminer and UCS fields written into the files.

96 kHz44.1 kHz32-bit1,000 to 2,500Clear all4 match

Matching your spec

4 of 4,823 libraries match.

-54%Only on Sonniss
44.1 to 96 kHz, 16 to 32-bit. Formats: Stereo.
Fantasy game sound effects featuring 1,505 WAV files covering dragons, medieval weapons, magic spells, creatures, castle ambiences, footsteps, treasure interactions, and RPG UI feedback designed for adventure games.
1,505 files · 1.34 GB · Metadata
Sound Universe Vol.1Sound Effect Stacks
44.1 to 192 kHz, 24 to 32-bit. Formats: Stereo.
A collection of field recordings and sound effects featuring clean room tones, environmental ambiences, and location-based soundscapes from urban, indoor, and outdoor settings.
1,202 files · 239 GB · Metadata
Subcompact Supermini CarsKrampfstadt Studio
96 to 192 kHz, 24 to 32-bit. Formats: Mono, Stereo.
This library of sound effects features ten subcompact cars from 1955-2008, including recordings for driving, interior/exterior foley, and mechanical and electrical components.
2,165 files · 15 GB · Metadata
96 kHz, 24 to 32-bit. Formats: Stereo, M/S.
A comprehensive library of high-quality sound effects spanning 41 categories, featuring meticulously edited 24/32-bit recordings, from ambient nature sounds to mechanical and human-generated audio elements.
1,254 files · 8.7 GB · Metadata

Before you buy

Where do I start?

Tell us what you are making and we will narrow it down for you. Or start from a recordist whose work you already know. Some release here and nowhere else.

Can I use these commercially?

Yes. One licence covers commercial use, including client work, broadcast and games. No subscription, and nothing expires.

Film, games, audiobooks, all of it?

All of it. The licence does not care what you are making. Audiobooks, podcasts, film, television, games, theatre, advertising, installations.

Do you accept AI-generated sounds?

No. Every library here was recorded or designed by people. We do not accept generated audio from publishers.

How do I know a sound is in there before I pay?

Libraries publish a full tracklist, linked on the library page, and you can play the previews first. Still not sure? Ask us and we will check for you.

Will the files work with my setup?

Everything is WAV. 4,098 libraries carry embedded metadata for Soundminer and UCS, and the sample rate, bit depth and channel format are shown on the library page before you open it.

Where are the full licence terms?

On the licence page, in full, before you buy. Studio and multi-seat terms are there too.

Every category

All 117, grouped. The category menu has them too, with counts.

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