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Sound Libraries

Sound libraries from 405 independent publishers, royalty-free for commercial work, with the sample rate, bit depth and channel format shown before you open it.

4,823

libraries

405

publishers

4,098

carry metadata

2,237

name their kit

Filter by spec6 active
Recorded or designed
Recorded1,610Designed160

Recorded means captured in the field or a studio. Designed means built from other material.

Channel format
Mono1,529Stereo4,318M/S161Surround497Ambisonic175

Mono for 3D positional audio. Ambisonic and surround for immersive mixes.

Embedded metadata
Tagged for Soundminer or UCS1,574Untagged126

Soundminer and UCS fields written into the files.

32-bit24-bit16-bitMonoM/SSurroundClear all1,700 match

Matching your spec

1,700 of 4,823 libraries match.

BULLETS THROUGH GLASSFilmsoundlibrary
96 kHz, 24-bit. Formats: Mono.
Bullet impact glass sound effects at 96kHz/24-bit, covering window shatters, strong and high impact variations, small and large shard debris, solid hammering, and deep smashes from neon lightbulbs.
82 files · 29.7 MB · Metadata
GLASS BOXESFilmsoundlibrary
96 kHz, 24-bit. Formats: Mono.
Glass box sound effects capturing balcony door smashes, emergency box hammer strikes, shard drags, rattly bumps, wobbles, floor scraping, and knocking touches recorded at 96kHz/24-bit.
142 files · 160.2 MB · Metadata
GLASS TOUCHESFilmsoundlibrary
96 kHz, 24-bit. Formats: Mono.
Window pane knock sound effects captured at 96kHz/24-bit, covering soft, medium, and strong knocks, single taps, gloved hand impacts, and bare finger touches across plate glass.
185 files · 43 MB · Metadata
96 kHz, 24-bit. Formats: Mono.
Moog Subsequent 37 sound effects spanning laser guns, UI clicks and plucks, sub oscillations, telemetry beeps, droid sequences, and energy fields across 274 master files at 96kHz/24-bit.
274 files · 1.56 GB · Metadata
FOOTSTEPS ON SHARDSFilmsoundlibrary
96 kHz, 24-bit. Formats: Mono.
Glass shard footstep sound effects covering walks, sneaking, runs, jumps and landings, scuffs, dragging feet, and sweeping debris across shattered glass, ceramic, and porcelain, recorded as 96kHz/24-bit foley.
141 files · 209 MB · Metadata
SHARDSFilmsoundlibrary
96 kHz, 24-bit. Formats: Mono.
Glass shard sound effects recorded at 96 kHz / 24-bit covering cracking under pressure, window smashes, shards dropping, sliding, pouring, sweeping with soft and street brooms, and handling on floors.
1,067 files · 573.2 MB · Metadata
CRACKING SOUNDSFilmsoundlibrary
96 kHz, 24-bit. Formats: Mono.
Glass cracking sound effects recorded at 96 kHz / 24-bit in a professional Foley studio, covering slow tension builds, window cracks with impact, pressure squeaks, floe crackles, and loose shards.
121 files · 131.6 MB · Metadata
BOTTLES AND CRATESFilmsoundlibrary
96 kHz, 24-bit. Formats: Mono.
Glass bottle sound effects recorded at 96kHz/24-bit, covering empty and full smashes, shelf rattles and wobbles, crate drags, stacking, drops on wooden and solid floors, and debris moves.
250 files · 251 MB · Metadata
BREAKING GLASSFilmsoundlibrary
96 kHz, 24-bit. Formats: Mono.
Glass smashing sound effects across 279 UCS-compliant files covering cracking, shattering, window breaks, pressure and tension builds, loose shards and bottle smashes, recorded dry in a pro foley studio.
279 files · 258 MB · Metadata
BREAKING CAR GLASSFilmsoundlibrary
96 kHz, 24-bit. Formats: Mono.
Car window glass sound effects recorded in a Foley studio from real car doors and windshields, covering smashes, tension cracks, falling shards, debris sprinkles, scrapes, and metal tool impacts.
188 files · 240 MB · Metadata
Motorcycles 2Krampfstadt Studio
192 kHz, 32-bit. Formats: Mono, Stereo.
Harley Davidson Electra Glide, Kawasaki ZX-10R, and BMW R1200GS sound effects among ten motorcycles, covering engine and exhaust perspective driving, RPM holds, pass-bys, and mechanical Foley at 192 kHz.
847 files · 14.2 GB · Metadata
96 to 192 kHz, 24-bit. Formats: Mono, Stereo.
Construction site sound effects covering power tools, nail guns, chop saws, angle grinders, excavators, concrete mixers, tree shredders, brick debris, and site ambiences recorded at 192kHz across close and distant perspectives.
674 files · 14.9 GB · Metadata
96 to 192 kHz, 24-bit. Formats: Mono, Stereo.
Construction site sound effects recorded at 192kHz, covering angle grinders, nail guns, DEWALT and Makita drills, excavators, tree saws, concrete pours, tape, rope, and site ambiences.
225 files · 4.04 GB · Metadata
Fridge MagnetsFilmsoundlibrary
96 kHz, 24-bit. Formats: Mono.
Fridge magnet sound effects covering placement clicks, pull releases, hand rattling, and friction slides at soft, medium, and fast speeds, captured at 96kHz/24-bit with a Sennheiser MKH60.
51 files · 29 MB · Metadata
School ChairsFilmsoundlibrary
96 kHz, 24-bit. Formats: Mono.
School chair sound effects covering scrapes, drags, sits, stands, leaning back, pick ups, put downs, throws and rumbles performed on linoleum, wood and carpet, recorded dry with a Sennheiser MKH 60 at 96kHz/24-bit.
748 files · 384 MB · Metadata
Fridge and FreezerFilmsoundlibrary
96 kHz, 24-bit. Formats: Mono.
Fridge and freezer sound effects across 170 UCS-compliant files covering door suctions, latches, bottle and jar rattles, plastic drawers, ice trays, and compressor hums, recorded at 96kHz with a Sennheiser MKH60.
170 files · Metadata
192 kHz, 32-bit. Formats: Mono, Stereo.
Flevowerf Waterland 700 sound effects capturing engine and cabin perspectives across slow, medium, and fast driving, reverse, U-turns, revving, pass-bys, plus ignition keys, gearshift, ventilation, water pump, and windscreen wiper foley.
47 files · 1.80 GB · Metadata

Before you buy

Where do I start?

Tell us what you are making and we will narrow it down for you. Or start from a recordist whose work you already know. Some release here and nowhere else.

Can I use these commercially?

Yes. One licence covers commercial use, including client work, broadcast and games. No subscription, and nothing expires.

Film, games, audiobooks, all of it?

All of it. The licence does not care what you are making. Audiobooks, podcasts, film, television, games, theatre, advertising, installations.

Do you accept AI-generated sounds?

No. Every library here was recorded or designed by people. We do not accept generated audio from publishers.

How do I know a sound is in there before I pay?

Libraries publish a full tracklist, linked on the library page, and you can play the previews first. Still not sure? Ask us and we will check for you.

Will the files work with my setup?

Everything is WAV. 4,098 libraries carry embedded metadata for Soundminer and UCS, and the sample rate, bit depth and channel format are shown on the library page before you open it.

Where are the full licence terms?

On the licence page, in full, before you buy. Studio and multi-seat terms are there too.

Every category

All 117, grouped. The category menu has them too, with counts.

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