Publisher
Olivier Girardot Sound Effects
Olivier Girardot has 7 sound effects libraries on Sonniss, with the most in Creatures & Monsters, Guns and Ambience.
2 libraries on sale, up to 25% off. Show them first
- Libraries
- 7
- Best spec
- Up to 48 kHz / 24-bit
- Formats
- Stereo
- Latest release
- Prices
- $6.99 to $19
- Licence
- Royalty-free for commercial work
All 7 libraries from Olivier Girardot
Only on Sonniss
48 kHz, 24-bit. Formats: Stereo.Meticulously crafted sound effects blend artificial gunshots, bullet impacts, weapon manipulation, and shell casings, offering versatile handgun audio elements for gaming projects.
-25%Only on Sonniss
48 kHz, 24-bit. Formats: Stereo.Extensive collection of monster sound effects featuring dragons, orcs, and werewolves performing various actions, from growling to marching, complete with ambient background loops and full creature scenes.
Was $19.00, now $14.25
Add Monster Sounds & Atmospheres to cart-25%
48 kHz, 24-bit. Formats: Stereo.An extensive collection of artificially crafted sound effects featuring weaponry, from basic gunshots to science fiction artillery, alongside varied explosion sounds suitable for cinematic and gaming projects.
Was $19.00, now $14.25
Add Guns & Explosions to cart44.1 to 48 kHz, 16 to 24-bit. Formats: Stereo.
Natural weather sound effects encompass intense storms, varying wind patterns, and realistic precipitation, featuring seamless loops of thunderstorms, hail striking tin roofs, and desert winds.
Only on Sonniss
48 kHz, 24-bit. Formats: Stereo.Natural disasters come alive through detailed sound effects capturing earthquakes, rockslides, avalanches, fires, and volcanic activity, delivering 35 high-quality atmospheric tracks with additional bonus elements.
Only on Sonniss
48 kHz, 24-bit. Formats: Stereo.Layered sound effects blend bestial vocals, intense creature battles, and atmospheric backgrounds, incorporating growls, screams, and monstrous ambiances suitable for fantasy and action media.
48 kHz, 24-bit. Formats: Stereo.
Deep underground atmospheres blend dripping water, haunting sound effects, and howling winds across tunnels, ice caverns, and abandoned structures, creating immersive subterranean environments.
About Olivier Girardot
I am a French Music Composer and Sound Designer living in Berlin. I work for films, commercials, television, video games and more recently for Virtual Reality projects. I have worked for brands like Samsung, Daikin, Mitsubishi, Nissan, Wattwiller and more.
In terms of sound effect, I have been working for Battlebards.com which is a platform providing fantasy sound effects, monster effects, atmospheres, combat scenes, etc... for board games such as Dungeons and Dragons.







