Smash sound effects for when something gets properly broken. Wood splintering and glass bursting across the floor. Rocks hurled at boulders in a quarry. Fists landing hard in a fight. There's a cartoon side too, all crashes and comedy wreckage, for when the destruction is meant to be funny. Somebody's paying for all this.
Libraries
83
Publishers
42
Formats
Mono, stereo, surround, ambisonic
Sample rates
44.1 to 192 kHz
Licence
Royalty-free for commercial work
Price range
$3.50 to $599
FiltersAll 83 libraries tagged SmashFilter by the spec, not just the subjectRecorded or designed, sample rate, bit depth, channel format, embedded metadata and file count. Narrow it down before you download anything.
Meticulously recorded glass sound effects showcase 330 files of breaking, smashing, and handling across multiple surfaces, ideal for film and game sound design projects.
This comprehensive collection features twenty detailed recordings of glass breaking sound effects, offering various intensities and textures for authentic audio production needs.
A salvaged piano was deliberately destroyed to capture unique sound effects, with each impact carefully recorded and enhanced using natural acoustics and reverb for authenticity.
An extensive collection of wood destruction and impact sound effects, featuring synchronized microphone recordings and LFE tracks, captured in pristine 24/96 quality.
This extensive sound effects collection features 578 glass-related audio clips, including breaking, smashing, and footsteps, recorded using multiple microphone setups and delivered as high-quality 96k/24bit WAV files.
Inside an abandoned theatre, this collection delivers 62 high-quality glass smashing sound effects, featuring splintering impacts and dramatic shatters recorded at professional 24-bit/96kHz specifications.
Glass shard sound effects recorded at 96 kHz / 24-bit covering cracking under pressure, window smashes, shards dropping, sliding, pouring, sweeping with soft and street brooms, and handling on floors.
Glass bottle sound effects recorded at 96kHz/24-bit, covering empty and full smashes, shelf rattles and wobbles, crate drags, stacking, drops on wooden and solid floors, and debris moves.
Car window glass sound effects recorded in a Foley studio from real car doors and windshields, covering smashes, tension cracks, falling shards, debris sprinkles, scrapes, and metal tool impacts.
Coll Anderson's entire catalogue: 32 libraries, 196.4GB of doors, ambisonics, crowds, creatures and more, from a Hollywood supervising sound editor with 30 years of credits.
A mini collection of 242 cartoon sound effects featuring swoops, smashes, pops, and zaps. Includes both designed files and raw source recordings for custom sound design.
A smash is never a single sound. There's the hit itself, then everything that breaks off and rolls away afterwards, and the libraries here give you those parts so you can build your own. Debris is where most smashes are won or lost. Glass gives you the sparkle on top, with more of that in Shatter, while stone and wood give the weight underneath. For fights, the smash recordings sit with punches and body hits, and the melee sets add weapon clashes for when a sword goes through a table. Designed impacts with fire or ice whooshes leading in take it into magic and sci-fi. Action films and destruction-heavy games use smashes constantly, usually stacked several deep.