Sound effects tag

Scuff Sound Effects

Scuff sound effects, the scrapes and drags that live between the steps. Dragging feet and skidding soles. These come mostly from footstep sessions, across carpet, gravel, rock, wood, metal, concrete and snow, in boots, heels, trainers, slippers, socks and bare feet. Small sounds. They make a walk feel like a real person did it.

Libraries
48
Publishers
15
Formats
Mono, stereo
Sample rates
48 to 192 kHz
Licence
Royalty-free for commercial work
Price range
$9.30 to $160
FiltersAll 48 libraries tagged ScuffFilter by the spec, not just the subjectRecorded or designed, sample rate, bit depth, channel format, embedded metadata and file count. Narrow it down before you download anything.
Recorded or designed
RecordedDesigned

Recorded means captured in the field or a studio. Designed means built from other material.

Channel format
MonoStereoM/SSurroundAmbisonic

Mono for 3D positional audio. Ambisonic and surround for immersive mixes.

Embedded metadata
Tagged for Soundminer or UCSUntagged

Soundminer and UCS fields written into the files.

All 48 libraries tagged Scuff.
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All 48 libraries tagged Scuff

96 kHz, 24-bit. Formats: Mono.
Glass shard footstep sound effects covering walks, sneaking, runs, jumps and landings, scuffs, dragging feet, and sweeping debris across shattered glass, ceramic, and porcelain, recorded as 96kHz/24-bit foley.
141 files · 209 MB · Metadata
96 kHz, 24-bit.
Icy snow footstep sound effects performed at minus 12 degrees Celsius on open field, covering sneaking, walking, running, sprinting, jump takeoffs and landings, scuffs, skids, and long slides across 173 files.
173 files · 145 MB · Metadata
-58%
48 kHz, 24-bit. Formats: Stereo.
Footstep sound effects featuring over 1,250 files across boots, heels, shoes, socks, flip-flops, and barefoot performances on surfaces including sand, dirt, snow, concrete, wood, metal, mud, leaves, and broken glass with walking, running, scuffs, and single steps.
1,352 files · 1.86 GB · Metadata
96 kHz, 24-bit. Formats: Stereo.
Footstep sound effects featuring walks, runs, jumps, and scuffs performed across carpet, gravel, leaves, rock, wood, and metal surfaces in an acoustically-treated Foley stage at 24-bit/96kHz.
51 files · 228 MB · Metadata
96 kHz, 24-bit. Formats: Stereo.
Meticulously captured in-studio, this collection features clear sound effects of flip-flop footsteps across multiple surfaces, including concrete, wood, carpet, grass, and sand.
25 files · 605 MB · Metadata
192 kHz, 24-bit. Formats: Stereo.
Professional performers captured diverse footstep sound effects on wooden pallets, broken glass, and wet concrete, providing high-quality 24-bit/192kHz recordings for authentic movement sounds.
62 files · 588 MB · Metadata
96 kHz, 24-bit. Formats: Stereo.
A comprehensive collection of grass pitch sound effects featuring authentic football actions, from footsteps to dribbles, recorded in high-quality 24-bit format with detailed metadata.
72 files · 195 MB · Metadata

Foley artists perform scuffs on purpose: the drag at the end of a step, a shoe sliding into a hard stop, a foot shuffling while someone waits. On a Hardwood floor it's a short skid, on gravel a grind. Most of these sit alongside walks, runs, jumps and the odd Sprint from the same sessions, so the scuff matches the steps either side of it. Drop one in as a character turns or stops and the movement settles. Cloth and prop recordings, chains and creature footsteps are here too, for when the scuff belongs to something bigger.

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