Sound effects tag

Campfire Sound Effects

Campfire sound effects for a fire you can sit next to. Soft crackle. The odd pop of sap and logs settling as they burn down. Some recordings are close and dry, nothing but the flames, while others place the fire out in the woods with the rest of nature going on around it, and you can hear it being lit and put out too.

Libraries
12
Publishers
10
Formats
Mono, stereo, ambisonic
Sample rates
44.1 to 96 kHz
Licence
Royalty-free for commercial work
Price range
$10.99 to $129
48 kHz, 24-bit. Formats: Stereo.
Relaxing ambience sound effects featuring 147 stereo files of crackling campfires and fireplaces, rain on windows, distant thunder, gentle ocean waves, river flow, birdsong, and quiet interior room tones.
147 files · 3.86 GB · Metadata
96 kHz, 24-bit. Formats: Stereo.
Detailed fire sound effects library covering burning stages, sizes, and interactions with materials. Features starting/quenching fires and objects added into flames. Includes 42 unprocessed RAW files.
42 files · 2.51 GB · Metadata
48 kHz, 24-bit. Formats: Stereo.
Authentic fire sound effects library capturing gentle flickers, intense roars, rich textures, and subtle pops and hisses from natural settings.
7 files · 164 MB
-50%
44.1 kHz, 16-bit. Formats: Stereo.
Capturing the essence of the American frontier, this collection delivers 200 authentic sound effects featuring horses, steam trains, gunshots, and classic Western ambiance.
200 files · 900 MB · Metadata
Was $50.00, now $25.00
Add Western to cart
96 kHz, 24-bit. Formats: Mono, Stereo.
Meticulously recorded sound effects featuring delicate fire elements, from tiny torches to gentle flames, captured using diverse materials and delivered in high-quality stereo and mono formats.
46 files · 1.22 GB · Metadata
44.1 kHz, 16-bit. Formats: Stereo.
Natural environments come alive through seamless sound effects featuring wind, water, rain, thunder, and fire, including unique freezing rain recordings for authentic organic soundscapes.
70 files · 385.1 MB

A campfire is mostly a loop job. Editors want a steady bed that can run under a whole conversation without a pop jumping out at the wrong moment. The detail is in the Crackle: dry wood spits and snaps, damp wood hisses. When a scene needs action, the lighting and quenching recordings help, and so does Firewood being dropped on and poked about. There are ambisonic campfires too, for VR and games where the fire has to stay put as the player turns. Westerns and survival games lean on them most.

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