Sound effects tag

Body Sound Effects

Body sound effects, mostly the painful kind. Punches and body hits, some bare-handed and some with blades and shields in the mix. Then the body's own noises. Bones cracking and joints popping, plus the odd fart. It covers a bar brawl as well as a slow, nasty fight in a cellar, and everything in between.

Libraries
21
Publishers
14
Formats
Mono, stereo, M/S, surround
Sample rates
44.1 to 192 kHz
Licence
Royalty-free for commercial work
Price range
$9.99 to $399
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All 21 libraries tagged Body

48 to 192 kHz, 24-bit. Formats: Mono, Stereo, M/S.
Meticulously recorded physiological sound effects encompassing various bodily functions, from subtle breathing and yawns to intense gagging and stomach grumbles, offering authentic human acoustic elements.
158 files · 5.15 GB · Metadata
44.1 to 48 kHz, 16 to 24-bit. Formats: Stereo.
This collection contains 430 hand-to-hand combat sound effects, featuring a variety of punches, body hits, smashes, and impacts without weapons or armor.
430 files · 64.1 MB · Metadata
192 kHz, 32-bit. Formats: Mono.
This collection features 50 authentic human fart sound effects recorded at 32bit/192kHz. The library includes UCS-compliant metadata and was captured with professional field recording equipment.
50 files · 32.9 MB · Metadata
-50%
44.1 kHz, 16-bit. Formats: Mono, Stereo.
Professional martial arts sound effects featuring 99 impacts, including punches, kicks, bodyfalls, clothing movement, and combat-related audio elements captured from prestigious libraries.
99 files · 370 MB · Metadata
Was $50.00, now $25.00
Add Fight Sound Effects to cart
-50%
44.1 kHz, 16-bit. Formats: Stereo.
This collection features 35 carefully curated medieval sound effects, including axes, catapults, archery and cannons, sourced from premium professional audio libraries.
35 files · 84 MB · Metadata
Was $50.00, now $25.00
Add Medieval Times Vol. 2 to cart

A good hit is rarely a single sound. The Punch itself, a body hit underneath for weight, a swing before it and sometimes a Bone Crack after, all stacked so the blow lands with the picture. These libraries give you those layers separately. The designed hits suit stylised action and games, while the blade sets bring stabs, clashes and shield blocks for medieval fights. Vocal efforts from the hand-to-hand sets go with the body hits. Between blows, a bit of cloth movement keeps the fight from sounding canned, so it plays as a continuous struggle rather than a run of separate hits.

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