Sound effects tag

Armour Sound Effects

Armour sound effects, from chainmail shifting to a steel helm taking a proper hit. Real medieval armour was recorded being struck by period weapons, so the ringing impacts and metal handling are the genuine article. Heavy kit. Around that sits chainmail foley from a foley stage and armour handling built for game loot screens.

Libraries
10
Publishers
7
Formats
Mono, stereo
Sample rates
44.1 to 192 kHz
Licence
Royalty-free for commercial work
Price range
$9.30 to $399.99
192 kHz, 24-bit. Formats: Stereo.
Multiple medieval sound effects captured with high-end microphones include chainmail movements, steel helm impacts, and weapon strikes - delivering authentic battlefield interactions recorded at professional quality.
62 files · 1.27 GB · Metadata
-15%
44.1 to 96 kHz, 16 to 24-bit. Formats: Stereo.
Medieval siege engine sound effects covering trebuchets, catapults, ballistae, battering rams and siege towers, alongside sword, axe, bow, crossbow and spear combat, armour foley and combat gore across 1,500 files (500 original sounds).
500 files · 1.35 GB · Metadata
-20%
48 kHz, 24-bit. Formats: Mono, Stereo.
Loot sound effects featuring over 300 files encompassing container searches, weapon and armour handling, coin pickups, magical items, and distinct rarity stingers for game inventory systems.
312 files · 87 MB · Metadata
Was $50.00, now $40.00
Add Advanced Loot to cart
96 kHz, 24-bit. Formats: Mono, Stereo.
Featuring over 350 high-quality sound effects, this medieval warfare collection captures authentic historical elements, from battle cries to horse hooves, recorded with professional studio equipment.
220 files · 375 MB · Metadata
Only on Sonniss
96 kHz, 24-bit. Formats: Stereo.
This diverse urban collection captures daily life, featuring bustling traffic sounds, serene parks, church services, museum halls, and sound effects from residential areas to vibrant marketplaces.
92 files · 11.5 GB · Metadata

Most armour on screen is movement rather than impact, chainmail rustling under every step. That's the foley side, and it wants to sit low and constant under the action. The impacts are where it gets loud, with steel helms ringing and shields blocking a Sword. For a full battle the medieval sets go wider, from a Trebuchet letting go to warriors shouting, with some combat gore for when armour fails. In games, the loot sets cover picking armour up and handling it, with rarity cues for the good stuff. It all suits fantasy RPGs and historical battles, and it's royalty-free.

Not sure the sound you need is in here? Ask us in the chat.