Sound effects tag

Wobble Sound Effects

Wobble sound effects, the cartoon kind and the real kind. On the cartoon side there are flexatone wobbles and boings, dizzy effects and falling whistles, plus character reactions with wobbles of their own. Very silly. The real side is bottles wobbling and rattling on a shelf, and crates and glass that finally give up and crash.

Libraries
26
Publishers
19
Formats
Mono, stereo
Sample rates
44.1 to 192 kHz
Licence
Royalty-free for commercial work
Price range
$7.99 to $179
FiltersAll 26 libraries tagged WobbleFilter by the spec, not just the subjectRecorded or designed, sample rate, bit depth, channel format, embedded metadata and file count. Narrow it down before you download anything.
Recorded or designed
RecordedDesigned

Recorded means captured in the field or a studio. Designed means built from other material.

Channel format
MonoStereoM/SSurroundAmbisonic

Mono for 3D positional audio. Ambisonic and surround for immersive mixes.

Embedded metadata
Tagged for Soundminer or UCSUntagged

Soundminer and UCS fields written into the files.

All 26 libraries tagged Wobble.
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All 26 libraries tagged Wobble

96 kHz, 24-bit. Formats: Mono.
Glass box sound effects capturing balcony door smashes, emergency box hammer strikes, shard drags, rattly bumps, wobbles, floor scraping, and knocking touches recorded at 96kHz/24-bit.
142 files · 160.2 MB · Metadata
96 kHz, 24-bit. Formats: Mono.
Glass bottle sound effects recorded at 96kHz/24-bit, covering empty and full smashes, shelf rattles and wobbles, crate drags, stacking, drops on wooden and solid floors, and debris moves.
250 files · 251 MB · Metadata
-30%
96 to 192 kHz, 24-bit. Formats: Mono, Stereo.
Construction site sound effects covering power tools, nail guns, chop saws, angle grinders, excavators, concrete mixers, tree shredders, brick debris, and site ambiences recorded at 192kHz across close and distant perspectives.
674 files · 14.9 GB · Metadata
192 kHz, 24-bit. Formats: Mono, Stereo.
This library of cartoon sound effects features impacts, crashes, comedic movement, and character reactions, covering classic and modern styles with boings, swooshes, pops, and zaps.
1,519 files · 3.90 GB · Metadata
44.1 to 96 kHz, 16 to 24-bit. Formats: Stereo.
Blending retro and modern anime sound effects, this collection features 888 files (296 original sounds) including swooshes, explosions, and chimes in high-quality WAV and MP3 formats.
296 files · 0.86 GB
96 kHz, 24-bit. Formats: Stereo.
A comprehensive collection of 200 professionally mixed sound effects, featuring dark, explosive, fly-by, magical, and sci-fi elements, delivered in high-quality 24-bit WAV format.
200 files · 485 MB · Metadata
96 kHz, 24-bit. Formats: Stereo.
Meticulously recorded wine glass sound effects, featuring crystal-clear pouring, handling, and clinking moments, delivered in high-quality 24Bit 96kHz format with detailed UCS metadata.
54 files · 194 MB · Metadata
192 kHz, 24-bit. Formats: Stereo.
Nostalgic cartoon sound effects include whimsical wobbles, wooden snicks, toy squeals, and classic wind-up rhythms, meticulously crafted in high-quality 24Bit 192kHz format for animation projects.
151 files · 420 MB · Metadata
96 kHz, 24-bit. Formats: Stereo.
A comprehensive collection of 406 sound effects featuring UI/UX elements, including notifications, buttons, and achievements, delivered in high-quality 96k 24bit WAV format for gaming applications.
406 files · 352 MB · Metadata
96 kHz, 24-bit. Formats: Mono, Stereo.
Modern and vintage electronic textures blend with mechanical sound effects, featuring 128 diverse elements including beams, signals, and computer-generated sounds for sci-fi productions.
128 files · 260 MB

In Animation a wobble usually comes straight after an impact: something gets hit, then shakes about while it recovers, and a Boing or slide whistle often finishes the job. The cartoon libraries carry all of that, along with rubber band twangs, wind-up toys and wooden snicks for the smaller bits of business. Real objects are different. There the wobble is a rattle on its way to something worse: bottles shaking on a shelf, a stack about to go, and then the crash, which suits slapstick in live action as well as a physics game where things tip over.

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