Sound effects tag

Synth Sound Effects

Synth sound effects, made electronically rather than recorded off the world. Laser zaps and sci-fi interface blips, rising sweeps that never seem to stop climbing, deep drones and bright little notification pings. Clean. Anything a microphone can't catch tends to start on a synth, and plenty of it ends up in trailers and games.

Libraries
175
Publishers
61
Formats
Mono, stereo, M/S, surround
Sample rates
44.1 to 192 kHz
Licence
Royalty-free for commercial work
Price range
$7 to $4,997
FiltersAll 175 libraries tagged SynthFilter by the spec, not just the subjectRecorded or designed, sample rate, bit depth, channel format, embedded metadata and file count. Narrow it down before you download anything.
Recorded or designed
RecordedDesigned

Recorded means captured in the field or a studio. Designed means built from other material.

Channel format
MonoStereoM/SSurroundAmbisonic

Mono for 3D positional audio. Ambisonic and surround for immersive mixes.

Embedded metadata
Tagged for Soundminer or UCSUntagged

Soundminer and UCS fields written into the files.

All 175 libraries tagged Synth.
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All 175 libraries tagged Synth

48 kHz, 24-bit. Formats: Stereo.
Cinematic whoosh sound effects spanning 50 handcrafted files of fireballs, laser guns, energy blasts, wormholes, jet turbines, and space whips, each containing five variations at 24-bit/48kHz.
50 files · 249 MB · Metadata
48 kHz, 24-bit. Formats: Stereo.
Electric burst sound effects across 300+ files including Tesla coil arcs, spark discharges, degraded impacts, glitch alarms, warped tape movements, aggressive whooshes, electro pulses, and electromagnetic rises.
300 files · 625 MB
48 to 192 kHz, 24-bit. Formats: Mono, Stereo.
This mini collection of 100+ cinematic sound effects features hits, whooshes, transitions, drones, and drops. Files are provided as 24-bit audio with embedded UCS metadata.
120 files · 1.90 GB · Metadata
48 to 192 kHz, 24-bit. Formats: Mono, Stereo.
This library of science-fiction sound effects includes planetary ambiences, weapons, UI textures, sci-fi voices, radio transmissions, power fluctuations, and various electromagnetic system sounds.
2,512 files · 11.6 GB · Metadata

Synths are the first choice when a sound has no real source, like a spaceship computer or a magic sparkle. Designers also use them to sweeten recorded material, with a low Drone under an ambience or a Riser pushing into a Transition. The endless climbing sweep you hear in trailers is an old trick, a pitch illusion that seems to rise forever. Plenty of interface sounds are synth made too. They have to be precise, and they have to repeat cleanly.

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