Percussion sound effects for when something needs hitting with intent. Huge trailer and horror hits, plus skins struck soft or as hard as they'll go. Then the stranger corners: hand-held skins from Nepal with beads rolling round inside, and Eastern sounds bent into risers. Heavy. Most hits come on their own, so they land exactly where the cut needs them.
Libraries
67
Publishers
34
Formats
Mono, stereo, surround, ambisonic
Sample rates
44.1 to 192 kHz
Licence
Royalty-free for commercial work
Price range
$6 to $299.99
FiltersAll 67 libraries tagged PercussionFilter by the spec, not just the subjectRecorded or designed, sample rate, bit depth, channel format, embedded metadata and file count. Narrow it down before you download anything.
This library contains 321 metallic percussive sound effects from a WWII truck struck by various mallets, captured with contact microphones and geophones and including detailed UCS metadata.
Various ethnic shakers, maracas, and rainsticks deliver pristine sound effects, offering dynamic percussion recordings that are ideal for experimental sound design and creative processing.
Diverse collection of unconventional sound effects, featuring musical toys, noisemakers, and quirky instruments - from bells and whistles to crankers and shakers - suitable for cartoons and arrangements.
A comprehensive collection of 378 audio files featuring diverse percussion sound effects, from traditional drums to unique harmonics, with variations in hit strength, impact location, and performance techniques.
Cinematic trailer sound effects across 100 original themes of 30 seconds to one minute, each combining booms, hits, impacts, transitions, pings, risers, rhythmic elements and a final climax.
Horror sound effects spanning over 750 WAV files of braams, impacts, hits, drones, risers, textures and signature elements, plus 430 BPM- and key-labelled tempo-synced loops with stems.
This mini collection of 90 cinematic sound effects features risers, hits, drones, and ambiences derived from musical instruments like guitars, bells, gongs, and percussion.
A collection of Saron sound effects with individually recorded notes, featuring a strong attack, clear pitch, and short decay for rhythmic and melodic pattern creation.
A collection of individually recorded Slenthem sound effects, capturing the instrument's deep resonance, low-frequency warmth, long sustain, and detailed, natural decay.
A complete collection of individually recorded Kenong and Kethuk notes. These authentic gamelan percussion sound effects feature both deep, resonant tones and tight, percussive attacks.
A collection of Bonang sound effects featuring individually recorded notes that capture the instrument's full tonal range, bright attack, rich overtones, and authentic natural decay.
This collection of sound effects presents individually recorded notes from a Gender instrument, capturing its smooth sustain and complex harmonics for music and atmospheric sound design.
An authentic collection of gamelan gong sound effects, featuring every note recorded individually to preserve the instrument’s full tonal range, natural resonance, and detailed harmonic character.
A collection of individually recorded metal gamelan instrument sound effects from Indonesia, delivered as high-resolution 192 kHz / 32-bit files capturing their natural character and tonal richness.
This library provides immersive Ambisonics sound effects of international crowds in public squares and social gatherings, featuring multilingual walla, laughter, clapping, and natural reactions.
Percussion in sound design is about the hit and what it does to a scene. A deep skin hit under a cut feels like a heartbeat, while a bright metal strike feels like a warning. Some libraries here vary the strength of each hit and where the surface gets struck, so a run of hits doesn't sound copied and pasted. Trailer and horror sets come already layered, big enough to end a scene on. For metal that rings there's the Gong, and Indonesian bronze lives in Gamelan. Bead rolls and skin slides turn up as foley too, small textures that work under tension. Games use the light hits for menus and kids' titles. Films use the heavy ones to make an audience jump.