FiltersAll 153 libraries tagged MagicFilter by the spec, not just the subjectRecorded or designed, sample rate, bit depth, channel format, embedded metadata and file count. Narrow it down before you download anything.
A fantasy sound effects library for deck-building games, with content covering card actions, magic spells, combat, items, UI, and character progression.
A collection of 314 bass-heavy anime combat sound effects, including bass distortion, hits, punches, energy skills, explosions, and whooshes for high-impact action.
A collection of 185 fairytale-themed sound effects for slot games, including music loops, jingles, win tunes, UI sounds, and various magical sound effects.
This collection of 287 sound effects covers alchemical processes, including ingredient grinding, cauldron bubbling, liquid pouring, bottle foley, and various magical flourishes.
A collection of over 1,900 sound effects featuring elemental whooshes and impacts, organized into categories including fire, water, earth, ice, magic, acid, and plasma.
This sound library contains 118 unique magic combat sound effects, including spell casts, impacts, elemental forces, and mystical weapon sounds for various projects.
This sound library provides 120 spell impact sound effects. It includes designed sounds for impacts, hits, blasts, and casts, suitable for magical effects.
This sound library includes 116 designed magic spell sound effects. Ready for import, these assets are suitable for diverse game and video project applications.
This library provides 2,292 fantasy sound effects (96kHz/24bit WAV), featuring magic, combat, creatures, footsteps, and ambiences. Includes UCS compliance and embedded metadata for workflow integration.
A comprehensive collection of 1,433 anime-inspired sound effects featuring combat, magic, movement, and UI elements, crafted at 96kHz/24bit for game development and content creation.
Professional collection featuring 678 high-quality sound effects spanning tower defense and strategy games, including combat impacts, defensive structures, and enemy alerts across 13 distinct categories in 96kHz/24bit format.