
FPS Sound Effects
FPS sound effects for first-person shooters, where the audio has to tell players what's happening before they see it. Bullet impacts on all sorts of surfaces, with flybys whipping past. Heavy explosions. Punches and hits for the melee, and an announcer calling out kill streaks and objectives.
- Libraries
- 4
- Publishers
- 3
- Formats
- Stereo
- Sample rates
- 96 kHz
- Licence
- Royalty-free for commercial work
- Price range
- $10 to $19
All 4 libraries tagged FPS
More like this
FPS here means first-person shooter. That means fast, close combat, heard through the player's own ears. These are mostly the sounds around the gunfire rather than the gunfire itself: bullet impacts across lots of surfaces, flybys, explosions and close-quarters hits. Short, sharp sounds. An announcer voice handles kill streaks and objective calls, and Shooter covers more of the same genre. Game audio teams use all this to fill out a shooter so every hit reads clearly, sometimes with Low Rumble underneath when an explosion needs more weight.
Not sure the sound you need is in here? Ask us in the chat.












