Sound effects tag

Stun Sound Effects

Stun sound effects for the moment a character gets knocked silly. Retro chip sounds for pixel games, some made on the sound chip of an old handheld console, and heavy anime-style impacts and skill hits for when a stun lands mid-fight. Short and readable. The player should know they've been stunned before the stars start spinning.

Libraries
4
Publishers
4
Formats
Mono, stereo
Sample rates
48 to 96 kHz
Licence
Royalty-free for commercial work
Price range
$30 to $99

All 4 libraries tagged Stun

96 kHz, 24-bit. Formats: Mono.
A collection of retro 8-bit sound effects created and captured using an original Gameboy sound chip, providing an authentic library of nostalgic chiptune-style audio.
543 files · 103.9 MB · Metadata
96 kHz, 24-bit. Formats: Mono, Stereo.
This comprehensive collection features 819 nostalgic 8-bit sound effects, encompassing UI elements, character movements, power-ups, and gameplay actions across 12+ minutes of authentic retro audio material.
819 files · 492.9 MB

More like this

44.1 kHz, 16-bit. Formats: Mono, Stereo.
This comprehensive library features 1001 nostalgic 8-bit sound effects, spanning platformers and space shooters, suitable for classic-style game development and retro-themed projects.
1,001 files · 112 MB
96 kHz, 24-bit. Formats: Stereo.
This vintage collection features over 500 authentic 8-bit sound effects, including arcade classics like coins, power-ups, melodic victories, explosions, and weapon sounds, plus game music loops.
502 files · 705 MB · Metadata

A stun usually comes in parts: the hit that causes it, then a short state sound that tells everyone the character can't act. In Retro games that state sound is often a wobbling chip tone. In anime fights it's a sharp impact with a ringing tail. Both styles are here.

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