Sound effects tag

Empire Sound Effects

Empire sound effects for building one, mostly in the medieval strategy sense. Villages going up, workers at their trades, armies marching off to war, menu clicks as you plan the next move. Lots to manage. There's also a troll with plenty to say in a fight and a chirpy little robot droid, which sit on the same shelf but come from very different empires.

Libraries
3
Publishers
3
Formats
Mono, stereo
Sample rates
96 to 192 kHz
Licence
Royalty-free for commercial work
Price range
$19 to $59

All 3 libraries tagged Empire

96 kHz, 24-bit. Formats: Stereo.
A comprehensive medieval-themed collection featuring 618 high-quality sound effects, including settlements, warfare, professions, and UI elements, designed for strategy and fantasy game development at 96k/24bit resolution.
618 files · 1.19 GB · Metadata

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48 kHz, 24-bit. Formats: Stereo.
Comprehensive collection of 105 robotic voices and data calculation sound effects, featuring distinctive droid communications suitable for futuristic gaming and technological applications.
105 files · 77.4 MB
96 kHz, 24-bit. Formats: Stereo.
Meticulously crafted mechanical and electronic sound effects blend servo recordings, metallic elements, and analog synths, providing versatile components for robotic, UI, and weapon audio designs.
87 files · 120 MB · Metadata
48 kHz, 16-bit. Formats: Stereo.
This versatile collection features 1,210 customizable sound effects and phrases, enabling creators to build unique robotic voices by combining individual clips for AI, machines, or alien characters.
1,213 files · 230 MB

City builders and strategy games need a steady stream of small feedback sounds, something for every building placed and every unit trained. The medieval set covers trades like Mining and an Army heading into battle, with interface sounds to tie it together. Long sessions are the test. They need to sit in the background for hours without grating.

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