Sound effects tag

Elemental Sound Effects

Elemental sound effects for spells that come with a weather forecast. Fire and ice, then the stranger stuff like plasma and gravity. Casts and impacts, built to land with an animation. Some hit like a bomb going off. There are monsters to throw it all at too.

Libraries
16
Publishers
6
Formats
Stereo
Sample rates
44.1 to 96 kHz
Licence
Royalty-free for commercial work
Price range
$9.99 to $129
-33%
44.1 to 48 kHz, 16 to 24-bit. Formats: Stereo.
Meticulously designed collection features 20 mystical sound effects capturing elemental forces, suitable for professional film, gaming, and multimedia productions.
20 files · 20 MB
Was $15.00, now $10.00
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96 kHz, 24-bit. Formats: Stereo.
Crafted with 840 mystical audio files (280 original sounds), this collection features elemental sound effects spanning earth, fire, water, and dark magic, offering versatile variations for spellcasting sequences in games and media.
280 files · 1.15 GB
48 to 96 kHz, 24-bit. Formats: Stereo.
This bundle contains 793 magic spell sound effects, featuring incantations, casts, impacts, elemental forces, combat spells, and transformations for games, films, and animation.
793 files · 519 MB · Metadata
44.1 kHz, 24-bit. Formats: Stereo.
Over 1,100 magical sound effects spanning elemental themes, featuring professionally recorded spells, whooshes, and impacts in high-quality 96k/24bit format with embedded metadata for easy navigation.
1,131 files · 1.5 GB · Metadata
44.1 kHz, 16-bit. Formats: Stereo.
Professionally recorded magical sound effects include ethereal whooshes, mystical spells, and powerful impact sounds that combine otherworldly elements for immersive gaming experiences.
834 files · 353 MB
96 kHz, 24-bit. Formats: Stereo.
This collection offers high-quality water magic sound effects, featuring detailed spell casting impacts and fluid movements that enhance fantasy gaming atmospheres.
234 files · 77 MB

Most elemental spells come in parts: the cast and the hit. Many of these libraries keep those parts apart, with motion and impact files paired up and layers to mix and match, which makes it easy to sync a Spell to the animation. Each element wants its own texture, so fire, ice, water, earth and electricity each get their own sets. Toxic and Poison spells want something wet and bubbling underneath. Big explosive bursts handle the boss fight finish, and the arcane detonations suit anything with a purple glow.

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