Designed room tone sound effects delivered in native Ambisonic formats including 3rd order HOA and 1st order FOA, covering spaceship chambers, underground tunnels, industrial spaces, and sci-fi environments at 96kHz/24-bit.
Costa Rica rainforest sound effects featuring 50 ambisonic recordings across Caribbean coastline, mangrove, and interior jungle ecosystems capturing howler monkeys, birds, frogs, insects, rain, and wind at 96kHz/24-bit with binaural...
Fishing sound effects featuring 254 rod casts, reel drags, tackle box foley, water splashes, lure jigs, and stylized UI clicks recorded at 96kHz 24-bit with multiple variations per action.
Game reward sound effects featuring 226 designed sounds including coin drops, loot chest opens, shimmer sparkles, harp sequences, mouth pops, water droplets, and musical achievement jingles at 96kHz 24-bit.
Horror game sound effects featuring 1,044 files across dark ambiences, creature vocals, jumpscares, gore, footsteps, doors, magic spells, stingers, risers, and mechanical UI elements for survival horror and interactive projects.
Medieval sound effects spanning over 200 audio files, featuring castle and village ambiences, knight combat, weapon impacts, galloping horses, blacksmith tools, and foley for historical game and film productions.
Military warfare sound effects featuring over 1,300 files covering gunshots, explosions, radio chatter, helicopters, tanks, submarines, tactical gear foley, melee combat, and battlefield ambiences for game and film production.
Coll Anderson's entire catalogue: 32 libraries, 196.4GB of doors, ambisonics, crowds, creatures and more, from a Hollywood supervising sound editor with 30 years of credits.
Football match ambience sound effects featuring 20 high-resolution 96kHz recordings of trainer instructions, sideline communication, player interactions, referee moments, and crowd reactions captured directly from the pitch.