-40%44.1-96K/16-24STEREO
44.1 to 96 kHz, 16 to 24-bit. Formats: Stereo.Farm animal sound effects spanning 225 recordings of cow moos, horse whinnies and hooves, sheep bleats, pig grunts, goats, poultry, geese, peacocks and countryside ambiences.
225 files · 587 MB · Metadata
-42%96K/24ST · AMBI B
96 kHz, 24-bit. Formats: Stereo, Ambisonic B.Costa Rica rainforest sound effects spanning 310 ambisonic, binaural, and 7.1.2 files of jungle canopy, howler monkeys, river streams, ocean waves, tropical storms, and mountain village ambiences recorded at 96kHz.
310 files · 87 GB
-33%44.1K/16STEREO
44.1 kHz, 16-bit. Formats: Stereo.Creaking door sound effects alongside old wooden, interior, and iron door opens and closes, door lock movements, squeaks, and single and repeated knocking variations across 93 stereo files.
93 files · 30 MB
-40%48K/24STEREO
48 kHz, 24-bit. Formats: Stereo.Chibi battle sound effects spanning 353 files of light, medium, heavy, and combo attacks, magic and water skills, gun fire, encounter and victory stingers, status loops, and battle-menu UI.
353 files · 146.2 MB · Metadata
-33%96K/24MONO
96 kHz, 24-bit. Formats: Mono.Bullet impact glass sound effects at 96kHz/24-bit, covering window shatters, strong and high impact variations, small and large shard debris, solid hammering, and deep smashes from neon lightbulbs.
82 files · 29.7 MB · Metadata
-33%96K/24MONO
96 kHz, 24-bit. Formats: Mono.Glass box sound effects capturing balcony door smashes, emergency box hammer strikes, shard drags, rattly bumps, wobbles, floor scraping, and knocking touches recorded at 96kHz/24-bit.
142 files · 160.2 MB · Metadata
-33%96K/24MONO
96 kHz, 24-bit. Formats: Mono.Window pane knock sound effects captured at 96kHz/24-bit, covering soft, medium, and strong knocks, single taps, gloved hand impacts, and bare finger touches across plate glass.
185 files · 43 MB · Metadata
-30%96K/24MONO
96 kHz, 24-bit. Formats: Mono.Moog Subsequent 37 sound effects spanning laser guns, UI clicks and plucks, sub oscillations, telemetry beeps, droid sequences, and energy fields across 274 master files at 96kHz/24-bit.
274 files · 1.56 GB · Metadata
-33%96K/24MONO
96 kHz, 24-bit. Formats: Mono.Glass shard footstep sound effects covering walks, sneaking, runs, jumps and landings, scuffs, dragging feet, and sweeping debris across shattered glass, ceramic, and porcelain, recorded as 96kHz/24-bit foley.
141 files · 209 MB · Metadata
-33%96K/24MONO
96 kHz, 24-bit. Formats: Mono.Glass shard sound effects recorded at 96 kHz / 24-bit covering cracking under pressure, window smashes, shards dropping, sliding, pouring, sweeping with soft and street brooms, and handling on floors.
1,067 files · 573.2 MB · Metadata
-33%96K/24MONO
96 kHz, 24-bit. Formats: Mono.Glass cracking sound effects recorded at 96 kHz / 24-bit in a professional Foley studio, covering slow tension builds, window cracks with impact, pressure squeaks, floe crackles, and loose shards.
121 files · 131.6 MB · Metadata
-33%96K/24MONO
96 kHz, 24-bit. Formats: Mono.Glass bottle sound effects recorded at 96kHz/24-bit, covering empty and full smashes, shelf rattles and wobbles, crate drags, stacking, drops on wooden and solid floors, and debris moves.
250 files · 251 MB · Metadata
-8%44.1-96K/16-24STEREO
44.1 to 96 kHz, 16 to 24-bit. Formats: Stereo.Big Band gameplay sound effects across 465 files (155 original sounds), featuring brass and jazz drum stingers for pickups, reveals, unlocks, progress hits, counter rollups, anticipation risers, bursts, and UI notifications.
155 files · 412 MB · Metadata
-8%44.1-96K/16-24STEREO
44.1 to 96 kHz, 16 to 24-bit. Formats: Stereo.Medieval siege engine sound effects covering trebuchet, mangonel, catapult and ballista launches, winch loading, trigger locks, fireball and stone projectile flybys, battering ram gate impacts, and siege tower rolling loops.
130 files · 630 MB · Metadata
-33%96K/24MONO
96 kHz, 24-bit. Formats: Mono.Glass smashing sound effects across 279 UCS-compliant files covering cracking, shattering, window breaks, pressure and tension builds, loose shards and bottle smashes, recorded dry in a pro foley studio.
279 files · 258 MB · Metadata
-33%96K/24MONO
96 kHz, 24-bit. Formats: Mono.Car window glass sound effects recorded in a Foley studio from real car doors and windshields, covering smashes, tension cracks, falling shards, debris sprinkles, scrapes, and metal tool impacts.
188 files · 240 MB · Metadata
-40%96K/24STEREO
96 kHz, 24-bit. Formats: Stereo.Bombard Explorer motorboat sound effects powered by a 4-stroke Yamaha outboard, covering start-ups, idle, RPM ranges, acceleration, deceleration, shutdowns, and hull water impacts across 335 stereo files at 96kHz/24-bit.
335 files · 8.83 GB · Metadata
-25%48K/24STEREO
48 kHz, 24-bit. Formats: Stereo.Smartphone notification sound effects covering incoming and sent messages, marimba and simple alerts, pop-ups, loopable ringtones, vibrations, and typing variations from single letters to long passages.
89 files · 60.8 MB · Metadata
-43%48K/24STEREO
48 kHz, 24-bit. Formats: Stereo.Halloween sound effects covering haunted house ambiences, ghosts, zombies, demons, vampires, werewolves and witches, plus screams, evil laughs, jumpscares, spooky jingles and suspense transitions.
662 files · 1.07 GB · Metadata
-38%48K/24STEREO
48 kHz, 24-bit. Formats: Stereo.Game UI sound effects spanning 2000+ clicks, beeps, notifications, alerts, popups, transitions and whooshes, plus mechanical dials, levers, coin rewards, holographic data and cartoon pops.
2,066 files · 1.01 GB · Metadata