My main goal is to deliver high quality sounds for game developers, sound designers and people involved in any kind of work where sound matters. I understand the role of the sound in creating unique user experience and that’s why I came up with Soundholder.
5.82 GB / 25 WAV files. - Seagulls, waves crushing on the rocks and plants, windy ambients from the cliff, industrial sound from port in Myre with ship unloading the cargo, walla with steam engine boat and additional sounds . 96kHz/24bit
4.08 GB / 39 WAV files. - Low, medium and high speed/rpm, each starting with engine being turned on, and than slowly going to desired speed. Propeller splashes, boat while floating and running. 96kHz/24bit
13.49 GB / 216 WAV files. - Hum noises, hiss and electrical swipes and whooshes, buzzing high pitch and low pitch sounds, beeps and bleeps, servo and small engines running, data processing, interference and corruption effects and more. 96kHz/24bit