Picking Up sound effects, 5 libraries in all. Most are filed under Electronics and Game Audio Bundles, and they come from 3 different publishers, each card showing its specs.
This extensive library contains 4900+ pristine sound effects capturing various objects being picked up and set down, featuring multiple materials, surfaces, and action styles across 984 meticulously recorded files.
Meticulously recorded sound effects encompass 2,350+ board game actions, featuring diverse dice rolls, token movements, and pieces made from wood, plastic, and cardboard, delivered in high-quality audio formats.
A comprehensive collection featuring 1,998 rotary phone sound effects, including dialing variations, handset movements, button clicks, and rattles, captured through three distinct microphone setups.
Comprehensive collection featuring phone button presses, emergency functions, and various mechanical sound effects, including handset movements and switch operations from a vertical-mount telephone.
A collection of board game sound effects featuring dice rolls, tile placements, card shuffles, piece movements, wooden impacts, plastic clicks, and board handling, recorded in 24-bit/96kHz with detailed UCS metadata.
This comprehensive collection features over 2000 phone-related sound effects, including button presses, aggressive interactions, and mechanical movements, captured through dual microphone setups.
This nostalgic sound effects collection features recordings from nine vintage telephones, including rotary dial-up and push-button models from the 1980s and 1990s era.
This sound library contains 1203 sound effects for board and digital games, covering cards, dice, pieces, UI, wins, losses, timers, and wood puzzles. Supplied as 96kHz/24bit WAV files, approximately 800MB.
Multiple phone interactions captured through two microphones, featuring 2,208 distinct sound effects of buttons, switches, slams, and plastic body squeaks.
A mini collection of board game sound effects featuring dice rolls, tile placements, card shuffles, piece movements, wooden impacts, plastic clicks, and board handling, recorded in 24-bit/96kHz audio.