ELECTRICAL BUZZ sound effects, 3 libraries in all. Most are filed under Ambience and Electricity, and they come from 3 different publishers, each card showing its formats and sample rates.
Electrical interference sound effects created by converting data files into audio, featuring buzzes, EMF/EMI noise, broadband interference, short and long static, and glitches across 93 UCS-compliant 96kHz/24-bit files.
Hotel interior sound effects featuring quiet nighttime ambiences recorded across guest rooms, corridors, and lobbies, providing natural room tones with subtle ventilation, elevator movement, and electrical buzz.
Electromagnetic recordings capture inaudible frequencies, revealing hidden sound effects like digital buzzing, RF interference, and electronic hums - creating unique sonic textures from everyday environments.
Atmospheric recordings capture diverse hotel environments at night, featuring subtle sound effects from elevators, corridors, and bathrooms, along with unique room tones recorded throughout Eastern European locations.
Electromagnetic interference sound effects recorded at 96kHz from active shipboard equipment including boiler panels, engine control room indicators and purifiers, capturing pulses, buzzes, glitches, whines and digital noise.
Modular synths produce 53 high-quality static sound effects, including electric crackles and radio transmissions, spanning 32 minutes of frequencies, engines, and atmospheric hums.
Electronic interferences, glitches, and transmission noises comprise this 224-track collection of high-definition sound effects, featuring synthesized buzzes, hums, and malfunctions for multimedia projects.
Inside a sprawling hotel complex, ambient recordings capture the distinct sound effects of lobbies, hallways, parking areas, and quiet bedrooms, delivered in stereo format.
This collection captures electromagnetic fields emanating from household devices, translating invisible waves into audible sound effects filled with mysterious hums, glitches, and crackling textures.
A library of 1800+ glitch sound effects sourced from raw data conversion, no-input mixing, radio static, electromagnetic interference, and Gameboy trackers for system failure textures.